SWTOR patch 1.4 Dread Guard and Hazmat gear for Warrior/Knight

SWTOR Patch 1.4 Dread Guard armor and Hazmat set stats for warriors and knights (juggernauts, marauders, sentinels, and guardians). This new set is from Terror from Beyond, the new operation in patch 1.4 and features identical armor models and set bonuses as Campaign/Black hole set (although different color scheme).

Navigation

Dread Guard Vindicator and War Leader

Head

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Chest

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Hands

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Legs

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Feet

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Bracers

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Belt

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Mainhand

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Offhand

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Dread Guard Weaponmaster

Head

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Chest

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Hands

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Legs

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Feet

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Bracers

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Belt

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Mainhand &Offhand

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Hazmat Implants

Hazmat Bulwark

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Hazmat Foestopper

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Hazmat Pummeler

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  • Boomstiik – The Harbringer

    I would love it, if for once, the marauder gear wasnt crit heavy.. this is ridiculous,

    • Undeadho-Drooga’s

      Why does a Marauder need crit heavy gear. That just means it will take me longer to get my bonus damage back up.

      • Boomstiik – The Harbringer

        thats what im saying, im still getting rid of the 399 surge that the campaign gear gave me..

  • Kareth

    Yeah not sure how to itemize this because we are going to be into HEAVY DRs on surge and crit even when stacking power enhancements/mods

    • http://www.facebook.com/lkcallen Lloyd Allen

      BiS may require over-stacking accuracy for the armor pen

  • abc

    350 black hole comms for Hazmat class implants? LOL?

  • Kareth

    Going to need ALOT of the Belts and I guess we’re buying Heavy Armor Pants again for those mods

    • Boomstiik – The Harbringer

      right.. :/

  • Esendis

    This is such a mess… Have they actually played a marauder or are they just hitting a “randomize stats” button?

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