SWTOR HK-51 guide with detailed walkthroughs on obtaining HK-51, the new companion droid introduced to SWTOR in Patch 1.5.
- Fatal Errors (Empire) | The Fatality (Republic)– Heroic 2+
- Theoretika (Heroic 2+)
- 7 HK Components
- Lord of Agony (Heroic 2+)
Things to know before starting the quest (i.e. how to prepare)
- You will need an alt of the opposite faction. It doesn’t have to be high level (Level 15 is ok). This is because one of HK 51’s components is obtained from the other faction’s territory but it is bind on legecy (i.e. you can mail it to your main)
- The more the merrier. When hunting down HK-51’s components, the more people you have to cover territory, the better. Once a component is unearthed, anyone nearby, regardless of if they are in your party/ops, can loot it. If you scanner detects a component nearby, make sure to call it out so other players can benefit as well!
- You will need to run two specific flashpoints as part of the quest.
- Only Coruscant and Dromund Kaas compoents are bound to legacy, rest of the components go straight to your mission tab of your inventory and are bound to that character. So yes, you will need a level 50 character to unlock HK-51 but there might be an option in the future to unlock it for other characters in your legacy.
Quest start – Belsavis Section X
New arrives to Section X will be greeted by a droid called G0-A1 (Empire) | B6-31 (Republic) not far from the ship landing pad. He will hand you a quest called Fatal Errors (Heroic 2+) for Empire players | The Fatality (Heroic 2+) for Republic players and ask you to track down General Avrun (Empire) | Bren (Republic) out in the Frozen Lake.
While this quest is labeled as a Heroic 2+, it can be soloed if you are decently geared.
You will need to head to the west portion of Section X and enter a subzone called The Frozen Lake.
Talking to General Avrun | Bren will lead you to the middle of map where you enter an instance for the mission. Here is the lore/quest text associated with this part of the mission.
At the end of the mission, you will encounter a trio of Dread Forces Leader (champion) and 2x Dread Forces Gunner (strong).
Completing Fatal Errors will reward you with the following lore text for Fatality Crash
Completing Fatal Errors will grant you the next heroic 2+ mission: Directive: Activate Assassination Protocols for Empire players or Assertion: Repairs Required for Republic players.
Here is the quest text associated with it.
You will need to hop back on your shop and travel to the Unknown regions to locate the ship called Theoretika
This is a fairly spooky ship…
The first deck you will enter is Deck 4. It is pretty spooky here and there is a little treasure hunt here.. you will need to get an access card off one of the dead bodies and find two data recordings (if you want to do the bonus quest).
First, the dead body. Getting the badge off the dead body will grant you access to the two engineer decks down at the bottom of the map (left and right corner).
Don’t worry if you found a door that needs a security card to access. this door will be unlocked later!
The two datalogs
Now.. go to the bottom left and bottom right corners of deck 4, you can now open both doors with your recently acquired engineer ID badge..
You will find a datalog and an emergency power battery in each..
Right engineer bay
Left Engineer bay
There is also a battery here you can grab but it appears you don’t need it.
Unlocking Deck 5
To unlock Deck 5, you need to head to the very front of deck 4 and insert the battery into one of the clickable sockets.
This will allow you to power up the terminal nearby and get you access to Deck 5!
Deck 5 entrance is right here..
Right inside is datalog 5
Go to the right side of deck 5, you will enter a room with some water and a bunch of broken wires below. You will need to run to the end of that room and activate the console to turn power back on with your emergency battery.
There is a bit of problem after you restored the power, you can’t cross the water anymore since the electricity is flowing through the water! To get back, you need to do a small jump puzzle!
First, get on top of the ramp
See those boxes on top of the ramp? You are going to jump on top of it and onto the pipe above it.
From the pipe, you need to jump onto another pipe that is right across! This jump may take a few tries. Just don’t jump too close to the pipe or your head will hit it and fall down!
Once you are up on the pipe, jump up and follow the arrows.
Now, you are going to cross the narrow beam in the middle connecting the two fat platforms. Once you are across, don’t run forward but instead go to the other direction to get on another pipe.
At the end of the pipe is a container that you can blow up to get past the fence and hop on another pipe. Follow this pipe to the end and you can jump down on a platform to cross the water!
Now you will see another door open due to the restored power, you can now get to the north side of Deck 5 and gain access to Deck 6! Don’t go there yet!! Look for a dead body along the way.. it will have a security access badge.
Deck 4 Security Access Room
Now recall the room in Deck 4 that required a security access badge to enter? Ya, go back to Deck 4 and enter that room..
Surprise surprise! Here is datalog 6 and a dead body but you need to get out first (if you die or do /stuck, you will need to wait ~5 minutes for the door to reset to enter that room again).
Immediately to the right of the door is a crate you can click to reveal a control panel.. but you need a fuse to operate it..
The fuse is actually located on the top left corner, in a pile of garbage if you place the door on your back. Here is a map of the location, keep in mind that the map is a bit weird since it places the door to the right.
Now you have opened the door, grab the #6 datalog and the medical bay badge!
Deck 5 Medical Bay
Go back to Deck 5, at the bottom left corner is the medical bay
Inside the medical is the final datalog and also empty stim injectors that you can refill with the nylite canisters located around the room. Now you are ready to head to Deck 6!
First order of business, restore power to Deck 6 first by using the Research Lab Power Breaker.
This will spawn Specimen Gamma 19, which is fairly challenging to solo for undergeared players. Now, remember that Nylite stuff you acquired in the medical bay? It is in your missions items tab in your inventory. Use it on the boss to make it easier to kill!
After you defeated the boss, use the panel and you just completed the Theoretika portion!
Component #1 (Transistor): Outlaw’s Den in Tatooine.
If you have the legacy perk purchased, you can just port to Outlaw’s Den directly. Otherwise, travel to Outlaw Den and seek out Collector Kezzit, the jawa vendor.Beware this place is free for all PVP so you will be flagged and could get griefed.
He sells two things you need to buy
Burba Seismic Excavator/Scanner for 50k (need it for other components) and Wrapped HK Transistor for 125K (first component of HK-51)
Component #2 (Chassis): Taris – Sinking City
At this time, I am not sure if the components are random spawns or spawns in a number of pre-determined locations. You will need to use the Burba Seismic Excavator/Scanner and click it (hotbar it). This will scan within 25m of it and tells you if it find it or not.
Here are some coordinates where people have reported finding the HK-component on Taris.
- -120, –157 (my location marked on the map)
- 90, –100 (reported location)
- -51, –142 (second reported location)
Note that once unearthed, it will stay on the ground for 1 minute and allow anyone nearby to click it. Thus it is recommended that everyone work together in the rough area indicated in the map to locate it. Once it disappears, it will reappear in another location.
Component #3 (AI Regulator) Coruscant– Jedi Temple
If you are Imperial, you will need to make a Republic alt and level him/her to level 15ish or just have a high level escort you. You will need to head to Jedi Temple and take the elevator up. Again, the location is random and moves after someone found it. Here is where I got my (-2915, 3091)
Note that the component acquired from Coruscant goes straight into your inventory and it is bind to legacy so you can mail it to your main.
Component #4 (Motivator/Arm) Dromund Kaas – Dark Temple Approach
If you are Republic, you will need to make an Imperial character and level him/her to L15 or just have a high level escort you. You will need to head to the Dark Temple Approach. There is no exact coordinate but I got my on –1758, 517. The component moves after one person has found it so just hunt around the rough location on my map.
Note that the component acquired from Dromund Kass goes straight into your inventory and it is bind to legacy so you can mail it to your main.
Component #5 (Power Core) Hoth – Glacial Fissure
Hoth component can be acquired in the NE portion of Glacial Fissure, all around the wreck of Ambria’s Fury. This is one vast area to search and we finally found our component here at the locations 645, –869. Like other components, this one moves once someone unearth it so just search in the general area around the wreck.
Component #6 (Weapon Component) – False Emperor normal mode
HK-47 will drop the component required.
Component #7 (Loyalty Chip) – Hardmode Maelstrom Prison/Foundry
Foundry: Empire players will need to complete hardmode Foundry. At the end of Foundry, after you defeat Revan, there will be a Loyalty Chip that you can pick it up located right above the chest.
After you have all 7 components, you will be asked to return to General Avrun and this will complete the quest!
You receive this mission after completing Activate Assassination Protocols from Avrun or Repairs Required from Bren. Unlike the previous heroic 2+ missions, this one is actually a heroic mission as you will be facing trios of champion + 2 strongs. A lot of mobs can also heal, making this a bit more challenging than the previous heroic 2+s.
You are on the home stretch though! After you defeat Lord of Agony, you will get to activate HK-51 and watch a nice cinematic!