Vexa’s Lab jumping puzzle/mini dungeon guide
Vexa’s Lab is a new jumping puzzle/mini dungeon in Fireheart Rise introduced with Halloween patch. Here is a comprehensive guide for the new puzzle/dungeon. The new puzzle/mini dungeon hybrid can be done with two players but might be a tad bit rough if you are doing it solo.
1. Puzzle Start
Go to Fireheart Rise, the entrance is near the vista to the east of Keeper’s Sanctum and north of Cozen Desolation. Find the source of the lava, the entrance is right inside the cave where the lava is flowing out.
2. Puzzle Walkthrough
2.1 Destroy Vexa’s corrupted test subjects
Here you just need to fight through waves of mobs that Vexa throw at you. At the end, you will face the Veteran Risen Abomination locked inside the cell.None of the waves are too difficult.
Completing the event will unlock the door to the next portion of the puzzle.
2.2 Escher’s Room
This room is very cool looking but also very easy to solve. Just drop down to the bottom of the room and take the portal here.
The subsequent steps are very easy, just keep going up the stairs and step on to the next portal.
Passing through the portal above will bring you to the next section of the puzzle.
2.3 Hexgonal room
The next part is slightly annoying and may take a few tries to get it. You will need to walk on the frames as the glass in the middle is unstable and will break dropping you on the ground. Also, you will need to avoid Golem Assistants along the way who will knock you down to the ground.
The first portion is easy but it can get heretic fast with a lot of golem assistants at the end. Take your time and watch the movements of these golem assistants to see where they go and they don’t go. Then time it and run past them to jump on the ledge to your left.
2.4 Kill-BOT900
This is a fairly lengthy fight. KILL-BOT900 will pull you, knock you away, and jump up and down to break the glass near him. If you fall in the water, there are sharks below so you will need to swim for the ramp ASAP to not get chased by the sharks (they seem to ignore you if you are downed or may I just got lucky).
You will fight the golem in the middle initially but he will soon teleport around to the four corners of the room.
If you get knocked into the water, head for the ramp leading up!
When you are about to kill the golem, make sure you stand on the middle platform so that you can fight Vexa right away and don’t have to deal with much of the turrets around the room.
2.5 Vexa
Vexa spawns in the middle platform along with golem assistants and turrets. Kill the turrets around her and then fight her if possible.This will help you greatly when you get downed as otherwise the turrets can slowly kill you while in the downed sate.
Much of Vexa fight is tank and spank (she doesn’t have much HP) but past 40%, she will do a knockback so make sure you get out of the red circle ASAP or you will get knock down into the water.
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