SWTOR Makeb mission guide
A comprehensive guide to the SWTOR Makeb missions released for Rise of the Hutt Cartel expansion.
- General Information
- Empire Missions
- Republic Missions
- Codex Entries and achievements (work in progress)
I strongly recommend you to use Major/Minor Experience boosts and Legacy Exploration experience perk for leveling in Makeb. Leveling through the Makeb questline normally will get you to around Level 53.5 but with these experience boosts you will be around Level 54 by the time you finish and can just do a couple more dailies/Macrobinocular/Seeker droid quests to get to Level 55.
|Level 50 to 51||502695|
|Level 51 to 52||585010|
|Level 52 to 53||625930|
|Level 53 to 54||734700|
|Level 54 to 55||853135|
How do I access Makeb?
To access Makeb, go to your spaceship Holoterminal. From there, you will receive a cutscene to travel to Makeb. Players will need to be level 50 but do not need to complete their class missions.
Here is a list of all the Empire quests on Makeb and their rewards. GSI dallies are not included.
Gravity Hook Seven (Empire)
Received upon crash landing onto Makeb. You will need to find 3 debris nearby to make a makeshift communication uplink.
Bonus: Securing Communications – kill 50 regulator forces
Bonus: Securing the Docking Ring: Kill 20 Regulars on the Docking Ring
[Daily] Defensive Data
Solida Hesk’s Estate (Empire)
Bonus: Hesk’s Hospitality.
Most of this bonus takes place in the courtyard of Solida Hesk while the main mission takes place in the Guest Houses
[Daily] Private Access
Westwater Settlements (Empire)
Map showing locations of Hover Tanks, Field Support for A World Aflame, To Even the Odds, and other locations.
Bonus: For the Resistance
[Daily] To Even the Odds
Picked near the shuttle in Westwater Circle in Westwater Settlements
Obtained from Captain Hanthor in Gravity Hook Loading Ring after you have completed The Monstrous Mesa of Solida Hesk
Bonus: Panic on the streets – Defeat Regulator Riot Droids (10)
Volcanic Mesa (Empire)
[Daily] Losing Control
Abandoned Mining Mesa (Empire)
Bonus: The Shaft Inhibitants (Defeat 25 creatures)
[Daily] Non-Routine Maintenace
Picked up from D3-X9 on the Drill Observation Ring after you have completed Descent into the Core.
Bonus: Specialist forces – kill 50
Perekta Mesa (Empire)
Bonus: Putting the fear into Phobium Squad: Defeat 30 Phobium Squad Forces
[Daily] Probes of Perekta
Picked up from a Seismic Survey Probe
Here is a map of all the Seismic Survey Probes. Note: I was informed that the spawn locations of these probes seems to be random so this map may not be accurate.
Cartel Mining Mesa (Empire)
Bonus: Archon’s Armageddon
[Daily] Testing Integrity
Telemur Mesa (Empire)
Picked up from Sergeant Bedareux in the Drill Observation Ring after you have completed Recruitment Day.
Bonus: Satellite Security
Hutt Strongholds (Empire)
Bonus: The Final Push – defeat the Archon’s Forces (40)
[DAILY] The Backup Plan
[STAGED WEEKLY] Contain and Control (Empire)
Received from M5-RT on the Makeb Imperial Orbital Station after finishing revenge of the Archon. There is a mission terminal on Gravity Hook Seven Loading Ring. Note that you can only receive one mission at a time.. Once you completed one, the next one will be available to pick up from the various terminals near shuttles. You can pick any mission you like to do, you don’t have to do them from the top down. I tend to pick the easier ones but picking different missions will result in a slightly different ending. Once you completed 3 missions in STAGE 1, there will be a interlude and you will be asked to complete 3 STAGE 2 missions afterwards.
[STAGE 1] Clean Bill of Health – Frinna Mesa – Fast 5-10 mins
Map of Frinna Mesa with notes for those who wish to explore the entire mesa.
[STAGE 1] Covering Your Tracks – Abandoned Mining Mesa – Fast 5-10 mins
Bonus: Armoring Piercing: Defeat 3 Armored Underwalkers
[STAGE 1] Twisting the Truth – Talaos City – Medium 10-15 mins
Bonus: Frinn Mesa Followup
[STAGE 1] A Trace of Guilt – Hutt Strongholds – Fast 5-10 minutes
Look for group of Rogue Mercenaries to get these two steps done fast. Remember to scan their corpses with the Hypospray.
[STAGE 1] Inciting Incident – Aboro Mesa –Very Fast 5 minutes
This mission is super fast and involves very little fighting. One of my favorites.
[STAGE 1] [HEROIC 2+] False History – Tarlam Settlements – Medium 10-15 minutes
This heroic 2+ is very tough to solo due to the high density of mobs and buttons that needs to be clicked in rapid succession. It is recommended to do this with two players for best experience.
[STAGE 1] [HEROIC 4] Sharing the Blame – Telemur Mesa –Fast 5-10 minutes
This heroic 4 can be done with two players if they are decently geared.
Once you have completed 3 of the listed missions, you will be called to The Sanctuary and continue from there.The interlude changes depending on the missions you picked in stage 1. The following interlude occurs if you picked the top three stage 1 missions.
After this little interlude you get four new missions.
[STAGE 2] Eviction Notice – Talaos City – Fast –5-10 minutes
Obtain the Thumpers/Explosive Charge/Ion Surge Emitter (they can be found in a supply crate not far from the landing shuttle for Talaos City.
Bonus: Culling the Commanders – kill l5 Commanders (Lieutenants, use map above for thumpers to locate them if you need help)
[STAGE 2] The Dissonance Wave – Cartel Mining Mesa – Very long – 30 minutes or more.
Note that while The Dissonance Wave is a rather long quest, completing it opens up another quest called Local Troubles. Additionally, you get to skip the step to place charges in the Talaos City gorge in the quest Eviction Notice above. .
Bonus: Defeat Cartel Forces – kill 40 Cartel NPCs
[STAGE 2] Local Trouble – Westwater Settlements – Medium –10 –15 minutes
This is a fairly annoying mission and not recommended if you are undergeared. You need to clear a lot of trash or run with a bunch of mobs chasing you while trying to click on a bunch of items. You only get this mission if you have previously completed The Dissonance Wave.
[STAGE 2] Smuggler’s Den – Volcanic Mesa – Fast – 5-10 minutes
[STAGE 2] Landing Party – Tarlam Settlements –Medium – 15 minutes
[STAGE 2] [HEROIC 4] Weapons Test – Aboro Mesa – Fast 5-10 minutes
It appears you can only get this mission if you have completed the staged weekly at least once. It won’t show up in the first week.
Return to M5-RT
M5-RT is located on the Makeb Imperial Orbital Station
Here is a list of all the Republic quests on Makeb and their rewards. GSI dallies are not included.
Frinn Mesa (Republic)
Bonus: Search and Rescue
Bonus: Regulator Wreckage
[Daily] Arms for the Taking
[Heroic 4] Savage Skies
The entrance to the heroc instance is at the very top. Only way you can get to the top is by stepping onto the hot gas leaking out the valves. This will kick to the platform above. Repeat until you get to the very top.
Talaos City (Republic)
Bonus: Aggressive Diplomacy: Defeat Embassy Forces 0/25
[Area 2+] A City Held Hostage
Unlocked when you enter the western portion of the city.
[Daily] Civilian Cattle Call
The Giant’s Spear (Republic)
[Daily] Adjusting Priorities
Obtained from a datapad near the entrance of The Giant’s Spear
The Fingers & Aboro Mesa (Republic)
Bonus: Cache Out: Defeat Regulator Artillery Cache Forces: 0/40
Bonus: Tower Defense: Defeat Aboro Mesa Regulator Forces:0/40
Bonus: Heated Exchange: Destory Heat Exchangers: 0/8
[DAILY] Clear Skies Ahead
Tarlam Estates (Republic)
Bonus: Rescuing Tarlam – Defeat Assault Forces: 0/30
[DAILY] Scattered Schematics
Obtained from Archivist Varus (1903, –1750) up atop a hill that can be accessed from the SW side. This Heroic 2+ can be soloed if you are in decent gear but it is fairly tough as there are lots of mobs and buttons that needs to be clicked in rapid succession.
Bonus: The Shipwright’s Tools
Here is a map of the inside of archives with locations of the various bonus objectives.
The Sanctuary (Republic)
Bonus: There is No Sanctuary: Defeat Sanctuary Forces: 0/50
[DAILY] Elemental Investigation
Telemur Mesa (Republic)
Acquired from Bryn Samsin in Giant’s Spear Command Post after you have completed Consulting the Expert
Bonus: The Extra Mile: Defeat Former Regulator Forces: 0/30
Cartel Mining Mesa (Republic)
Bonus: Blunt Instruments: Defeat Cartel Forces: 0/50
[Daily] The Core Isues
Hutt Strongholds (Republic)
[DAILY] Toborro’s Best
This STAGED WEEKLY can be obtained from T5-D4 on the Makeb Orbital station after you have completed the Makeb storyline. There are mission terminals on Avesta Plantation where you can pick up these staged quests. You are offered quite a few choices for these staged quests but can only pick up one at a time. You can pick any mission you like to do, you don’t have to do them from the top down. I tend to pick the easier ones but picking different missions will result in a slightly different ending
Complete [STAGE 1] Mission on Makeb: 0/3
[STAGE 1] Operation: Overwatch – Cartel Mining Mesa – Long – 20-30 minutes
I would avoid this mission if you can. It takes too long to do and the rewards are crappy. Just drop it and pick up another one.
The scanning is very similar to the Macrobinocular quests. Basically you use the little telescope provided to you in the quest log and fix it on the structure in the middle.
[STAGE 1] Among the Rubble – Short – 10 minutes
You have to be right next to the shelter door and then use the scanner.
Some of the grids can be hard to get to. Here is a map of all 3 grids with some arrows indicate the path to take to get to some of the grid areas.
Here is where you need to be for grid #2 and #3 (left and right). Grid 1 is fairly straightforward.
[STAGE 1] Too Close to Home – Aboro Mesa – Short – 10 minutes
Bonus: Pushing the Front: Defeat Regulators: 0/30
[STAGE 1] Reverse Engineering – Medium – 15-20 minutes
[STAGE 1] Into the Fire– Volcanic Mesa – Medium – 15-20 minutes
To get this mission, you must first complete [STAGE 1] Reverse Engineering and [STAGE 1] Too Close to Home. ([STAGE 1] Too Close to Home might be all you need)
[STAGE 1] [HEROIC 4] The Viper’s Nest – Telemur Mesa – Short – 10 minutes
While this is marked as a [HEROIC 4], this mission can be done with 3 players or two players with companion if they are decently geared.
[STAGE 1] [HEROIC 2+] Counterstrike – Gravity Hook Four – Medium – 15 minutes
Can be done solo but might be tough if you don’t have good gear.
INTERLUDE – Gravity Hook Seven
The interlude changes depending on the missions you picked in stage 1. The following interlude occurs if you picked the top three stage 1 missions.
[STAGE 2] Door to Door – Frinn Mesa – Medium – 15-20 minutes
For the secure speeder part, you need to go to the location indicated by the circle and then slice a speeder to drive it up to the location indicated by the green quest icon. If you get attacked along the way, you will get knocked off the speeder and need to start over. Make sure you clear a path before taking the speeder.
Click on these buttons on the door. You can in combat and still click the door.
Bonus: No Solicitors: Defeat Regulators: 0/40
[STAGE 2] Hostage Rescue – Westwater Settlements – Short – 10 minutes
[STAGE 2] Stone and Steel – Short – 10 minutes
[STAGE 2] [HEROIC 4] – Deception Play – The Fingers/Aboro Mesa – Short – 10 minutes
Can be done with 3 players or two well geared players.
[STAGE 2] Signal Intelligence – Solida Hesk’s Estate – Short – 10 minutes
[STAGE 2] Taking Back Talaos– Talaos City – Very Short – 5 minutes
Codex Entries and Achievements
Lore Entry: Hutt Conquest of Makeb
Obtained near the Talaos City Republic speeder on a table.
Lore Entry: State of the War: Imperial Retrenchment
Obtained upon entering Makeb Orbital station and proceeding with the first couple steps of the starter quest.
Lore Entry: Disaster On Makeb
Obtained via the story mission on Makeb (Republic: After completing Shelter from the Storm)
Lore Object: Gravity Hook
Lore Entry: Talaos City
Obtained upon entering Talaos City
Lore Entry: The Ark
Obtained via completing The Ark (Republic mission)
Lore Entry: Isotope –5 Droid
Obtained when you defeat the Prototype Isotope-5 Droid in Old Feuds (Republic)
Jedi Master Cedral Gend
Received upon first accepting Seeker Droid missions.
Lore Entry: The Hutt Cartel Alliance
Received upon completing the Republic version of the Makeb storyline.
Unlocked by killing Big-Eyed River Ginx inside Savage Bypass in Telemur Mesa
Unlocked by killing any Exobar mobs on Makeb
Unlocked by killing any Makrin mobs on Makeb
Unlocked by killing Cliff Wing Nestlings in Telemur Mesa, Abandoned Mining Mesa, Frinn Mesa
Volcanic Mesa – Underworld Carnivore, Toborro’s Palace – Secret Passage
The InterStellar Regulators
Gravity Hook Seven/Frinn Mesa
Abandoned Mining Mesa
Abandoned Mining Mesa