SWTOR Patch 2.1 patch notes

Patch notes for the upcoming SWTOR Patch 2.1 titled Customization.

Game Update 2.1: Customization

5/14/2013

Highlights
  • New Feature! The new Appearance Designer by AestheTech has been added to Dromund Kaas, Coruscant, and the Republic and Imperial Fleets. This kiosk will allow players to modify any feature of their physical appearance, except gender, including taking on a whole new Species. Players can also use the kiosk to access and unlock brand new character customization options. Subscribers get a substantial discount on all Appearance Designer changes.
  • New Feature! Dye Modules are now available via Artifice Crafting, some vendors, and the Cartel Market. They function similar to other item modifications. More details under Items and Economy.
  • New Feature! Collections provides a one-stop interface which is accessible from the Inventory Window or Cartel Market and tracks many items available from the Cartel Market, Packs (Cartel and Contraband alike), Cartel Reputation, and even Friends of Star Wars™: The Old Republic™, Pre-order, Collectors Edition, live fan events and more. More details under General.
  • New Unlockable Species! Players of any Faction, Class, or gender can now play as the Cathar Species! Cathar can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk on the Republic and Imperial Fleets and Capital Worlds.
  • Renames Available! Players now have the ability to purchase a Name Change for Character, Legacy, and Guild from the Cartel Market.
Cartel Market
    General
    • All Cartel Market Toy items are now Bind on Use. Previously, some of these items did not bind to the player.
    New Items
    • The Eradicator’s Mask is now available on the Cartel Market. Cost: 480 Cartel Coins
    • The Huttsbane’s Garments are now available on the Cartel Market. This collection of adaptive gear with no modifications is available to any Class at level 1. Cost: 900 Cartel Coins
    • The Cathar Species is now available for all Classes! Cost: 600 Cartel Coins
    • Escrow Credit Transfers are now available for Free-to-Play and Preferred Status Players. Package denominations are available for 50K, 150K, and 600K . Each Package is a consumable that will immediately transfer the Package’s set amount of credits from the existing Escrow Balance as listed in the Currency tab of the Inventory Window to the Inventory credit balance. This transfer does not affect Inventory Credit Caps. Therefore, newly acquired credits will go into the Escrow Balance as normal. For example, if the player has a Credit Cap is 250,000 / The player has 100,000 in their Inventory. The player purchases a 600K escrow package bringing their Inventory credit total to 700,000. Until the credits in the player’s Inventory drop below 250,000 (the Credit Cap), the newly acquired credits will be funneled into Escrow. Cost:
      • Small Package – 40 Cartel Coins
      • Medium Package – 80 Cartel Coins
      • Large Package – 240 Cartel Coins
    • Players are now able to purchase a Name Change from the Cartel Market. Cost:
      • Character – 1,000 Cartel Coins
      • Legacy – 1,000 Cartel Coins
      • Guild – 3,000 Cartel Coins
    • New Appearance Options are now available in the Cartel Market. Cost:
      • Human Hairstyles 1 – 240 Cartel Coins
      • Human Hair Colors 1 – 180 Cartel Coins
      • Mirialan Tattoos 1 – 90 Cartel Coins
      • Chiss Customizations 1 – 240 Cartel Coins
      • Human White Eyes – 100 Cartel Coins
    New Discounts
      Permanent Reductions
      • The Carbonite Chamber is now permanently discounted. Cost: 480 Cartel Coins
      • Customization Control: Display Titles is now permanently discounted. Cost: 90 Cartel Coins
      • Customization Control: Display Titles (Account) is now permanently discounted. Cost: 150 Cartel Coins
      • The Gamorrean Axe is now permanently discounted. Cost: 300 Cartel Coins
      • The Major Experience Boost consumable is now permanently discounted. Cost: 90 Cartel Coins
      • 5-Pack: Major Experience Boost consumables are now permanently discounted. Cost: 360 Cartel Coins
      • The Major Valor Boost consumable is now permanently discounted. Cost: 40 Cartel Coins
      Temporary Reductions
      • Access Authorization: Section X is now discounted by 25%. Cost: 375 Cartel Coins
      • Access Authorization: Section X (Account) is now discounted by 10%. Cost: 900 Cartel Coins
      • The Fleet Pass (Single Use) consumable is now discounted by 33%. Cost: 60 Cartel Coins
      • The Gamorrean Axe is now discounted by 25%. Cost: 225 Cartel Coins
      • The Major Experience Boost consumable is now discounted by 33%. Cost: 60 Cartel Coins
      • 5-Pack: Major Experience Boost consumables are now discounted by 20%. Cost: 288 Cartel Coins
      • The Major Valor Boost consumable is now discounted by 25%. Cost: 30 Cartel Coins
      • The Covert Pilot Suit is now discounted by 20%. Cost: 720 Cartel Coins
      • Unlock: Guild Bank Access is now discounted by 25%. Cost: 450 Cartel Coins
      • Unlock: Guild Bank Access (Account) is now discounted by 20%. Cost: 1080 Cartel Coins
      • Unlock: Galactic Trade Network Sale Slots are now discounted by 20%. Cost: 100 Cartel Coins
      • Unlock: Galactic Trade Network Sale Slots (Account) are now discounted by 20%. Cost: 224 Cartel Coins
      • Unlock: Additional Quickbar is now discounted by 20%. Cost: 200 Cartel Coins
      • Unlock: Additional Quickbar (Account) is now discounted by 20%. Cost: 432 Cartel Coins
      • Customization Control: Hide Head Slot is now discounted by 20%. Cost: 280 Cartel Coins
      • Customization Control: Hide Head Slot (Account) is now discounted by 20%. Cost: 620 Cartel Coins
      • Customization Control: Display Legacy Name and Titles is now discounted by 50%. Cost: 50 Cartel Coins
      • Customization Control: Display Legacy Name and Titles (Account) is now discounted by 50%. Cost: 100 Cartel Coins
      • Customization Control: Unify Colors is now discounted by 40%. Cost: 210 Cartel Coins
      • Customization Control: Unify Colors (Account) is now discounted by 40%. Cost: 465 Cartel Coins
      • Orange-Yellow Crystals are now discounted by 33%. Cost: 600 Cartel Coins
      • All Level 15 Chestpieces are now discounted by 33%. Cost: 100 Cartel Coins
    Bug Fixes
    • Silver-blue crystals sold on the Cartel Market now have appropriate translations in French and German.
    • Cartel Market Species Unlocks will now properly apply to accounts who have not yet unlocked their Legacy.
    • The Life Day Holo-Tree now displays the correct icon on the player’s status bar when in use.
    • The Music Therapy Probe now correctly affects group members.
General
  • New Unlockable Species! Players of any Faction, Class, or gender can now play as the Cathar Species! Cathar can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk on the Republic and Imperial Fleets and Capital Worlds.
  • New Feature! The new Appearance Designer by AestheTech has been added to Dromund Kaas, Coruscant, and the Republic and Imperial Fleets. This kiosk will allow players to modify any feature of their physical appearance except gender, including taking on a whole new Species!
  • New Character Customization options are now available! Players who wish to create a new character using a newly added customization will first need to purchase and unlock the Appearance Option on an existing character via the Cartel Market or Appearance Designer Kiosk.
  • New Feature Collections is a new feature which provides a one-stop interface accessible from the Inventory Window or Cartel Market:
    • Collections will track most items available from the Cartel Market, Packs (Cartel, Contraband, and beyond!), Cartel Reputation, and even Friends of Star Wars: The Old Republic, Pre-order, Collectors Edition, live fan events and more.
    • Rather than being limited to one character or Legacy, items tracked with Collections share across the entire account – all characters, all servers.
    • Once an item or gear set has been acquired on a single character, the player can use Cartel Coins to unlock that item or gear set for all characters on the account, with the exception of level 15, 31, and 43 Adaptable gear and Cartel Reputation items.
  • Decreased the instance population cap on Imperial and Republic Fleet Stations as well as several planets.
  • Removed the 13th Scar Character Customization Option for Female Rattataki Sith Inquisitors, as it was identical to Scar 12.
Classes and Combat
    General
    • Players who are killed or rooted while using dive-based abilities (such as Scamper or Covered Escape) will no longer become indefinitely stuck in place.
    Smuggler
    • The tooltip for Illegal Mods now properly indicates the Accuracy boost in the German version.
Crew Skills
    General
    • Adjusted level 400+ mission rewards to provide Standard Quality crafting materials at a rate more comparable with lower level missions.
    • Failed Crew Skill missions will no longer return a blank Mission Reward Window in some circumstances.
    Crafting Skills
      General
      • Successful Reverse Engineering attempts will now grant the resulting Schematic and will no longer display the error "Insufficient Skill Level" if the Schematic is above the player’s current Crafting skill level.
      Armormech
      • Reduced crafting material cost for level 401+ Premium Quality Schematics to be more comparable with lower level Schematic requirements.
      Artifice
      • Players with Artifice can now craft Dye Modules.
      Biochem
      • Adjusted all level 401+ Schematics to better balance the use of Artificial Microbe, Metabolic, Enhancement Agent, and Biological Compounding Chemical crafting materials.
      • Viral Residue is now a required material for some Biochem Schematics.
      Cybertech
      • Reduced crafting material cost for level 401+ Premium Quality earpieces to be more comparable with lower level Schematic requirements.
      Synthweaving
      • Reduced crafting material cost for level 401+ Premium Quality Schematics to be more comparable with lower level Schematic requirements.
    Gathering Skills
      Archaeology
      • Removed Perfect Corbonic Crystals as a mission reward, and the vendor value has been increased for the crystals currently in distribution.
      Scavenging
      • Removed Hollinium as a mission reward, and the vendor value has been increased for the Hollinium currently in distribution.
      Slicing
      • Slicing missions will now correctly populate the level 25-32 mission level drop down when reaching skill level 125.
      • Increased the number of Bio-Mechanical Interface Chips and Thermal Regulators provided as rewards for level 400+ Slicing missions.
Flashpoints and Operations
    Flashpoints
      Cademimu
      • Players will now be able to free group members who are affected by General Ortol’s Magnetic Shackles in Hard Mode.
    Operations
    • Players below level 50 are no longer able to enter Operations.
Galactic Solutions Industries
    Seeker Droid
    • Players are now able to obtain all parts for the GSI HMF-03 Exploiter, GSI EMP-02 Explorer and GSI PMP-06 Pleasure Speeder vehicles.
Items and Economy
    General
    • New Feature! Dye Modules are now available via Artifice, some vendors, and the Cartel Market. They function similar to other item modifications:
      • It is highly recommended that all colors be previewed before the Dye Modules are applied to any piece of gear.
      • To add Dye to a piece of gear, simply open the Item Modification Window and place the Module into the new Dye Module slot.
      • Once slotted in gear, Dye Modules cannot be recovered, and removing a Dye Module will destroy it.
      • Gear that has been slotted with Dye Modules will still update when using the "Unify to Chest Color Theme" option, so only one Module (slotted into the chestpiece) is needed to maintain consistent coloration for an entire set of gear.
    • The Exceptional Powered Exoskeleton Body Armor and Environmental Asylum Body Armor now have the correct icon and appearance when equipped.
    • The Tionese Duranium Faceguard and the Prototype Balmorran Duranium Faceguard will now display properly when equipped.
    Vendors
    • The Collector’s Edition and Security Key Vendors now sell Dye Modules.
    • Players can now obtain Dye Module Schematics from Galactic Reputation Vendors.
Legacy
    General
    • The description for the Legacy Global Convenience Unlock "Improved Priority Transport: Personal Starship" have been updated to better reflect their effect:
      • Level I and Level II Unlocks now state that they reduce the cooldown on Priority Transport: Personal Starship by 8 hours each to a minimum of 1 hour.
      • Level III Unlock now states that it will reduce the cooldown on Priority Transport: Personal Starship by 7 hours to a minimum of 1 hour.
    • Legacy unlocks that are purchased using Credits will now provide a confirmation window.
    • The Legacy Global Ship Unlock "Galactic Market Kiosk" is now titled "Galactic Trade Network Terminal" and the description has been updated.
    Achievements
    • Players will now be properly granted PvP Achievements for Solo Kills, Killing Blows, Total Kills, Damage, and Healing.
Missions and NPCs
    Missions
    • Players who are in a group will no longer be prevented from advancing missions which require the use of their ship’s holoterminal.
PvP
    Warzones
      General
      • Augments are no longer taken into account when calculating bolster.
      Voidstar
      • Players will no longer be able to use movement speed increasing abilities to get over the shield wall in the Cargo (final) room.
UI
  • Added new tutorials for Collections and Dye Modules.
  • The tutorial indicator will now sort above some UI windows when a tutorial is available.
  • Subscribers will now see proper Unlocked indicators at Character Creation for Species that they have access to.
  • Whispers sent to an offline character will no longer be forwarded to an online character on the same account.
  • Companions with an active Customization Kit will now display properly in the Preview Window.
  • A background image has been added to the Character Sheet, Legacy Family Tree, and Preview Window.
  • Hovering over the Guilds button will now display the correct text.
  • Dark Side Corruption will now display properly in the Preview Window.
  • Scottie @ BC

    Any word on the prices for the kiosk? I see the unlock price for the new hairstyles, for example; is there an additional fee to change an existing character to one of the new hairstyles?

    • http://dulfy.net/ Dulfy

      When they (Bioware) told us about those kiosks they said there would be a cost per slider. So I would think if you were to change your hairstyle, you pay CC to get the new hairstyle unlocked and a small amount of CC for changing the hairstyle. However, I don’t see it in the patch notes. They might have removed the cost or just didn’t mention it. We will see tomorrow I guess.

      • Scottie @ BC

        Appreciate the reply; looking forward to tomorrow. :)

      • Ancaglon

        Race change seems to “include” full customization — I unlocked Cathar and changed my new Sith Juggernaut to Cathar and it cost me 792 cartel coins (subscriber). Also unlocked an Ubrikki mount account-wide, so between that and the Doctor Hutt holostatue I shouldn’t have to stop in the middle of levelling to go train or get a faster speeder – now just need to buy the fast companion trash-selling, and maybe a repair droid for when the bags get full.

  • Tim

    Oh well, speeder parts are available now but no decent warzone bolster update. One day we all would have to pay CC for every single piece of good stuff in this game.

    • RidDler2435

      Whine whine whine. If you are that poor, maybe you should save your FREE cartel coins for stuff like this. This is a special customization patch for those that wanted this. I’ve been waiting for this for a long time.

      The other content patch will come in 1 month. That one does not revolve around Cartel Market.

      BUT GOD FORBID BIOWARE AND EA TO MAKE MONEY OFF THEIR GAME RIGHT? How bout they all work for free? How’s that?

      • Clown-killer

        Sounds good to me! WTB Free-to-work for bugware!

      • Isla

        That, and they’re removing the augment bolster issue – so, I mean it’s not like they’re doing NOTHING for other aspects of the game.

      • Tim

        Meh, I’m not saying they should work for nothing, this is not a socialism or whatever, and we all pay our bills. And I’m not saying I’ll stay away from new features as well, I might use them and pay with CC.

        All I’m trying to say is that they are getting more focused on the cosmetic aspects of the game rather than fixing general issues at this moment. And this patch we will be downloading tomorrow has almost nothing to do with fixing imbalance, for instance, in warzones’ bolster and a large number of other issues we would like them to be woringk on.

        I just think it was fair to expect them doing this asap but not telling us stories about another patch that may (or may not) bring highly anticipated non-cartel, non-cosmetic changes soon after this one.

        • RidDler2435

          The team working on THIS patch is NOT the team working on content/bug fixes. Totally separate teams. Do you really think they’re postponing trying to fix bolster? It probably isn’t an easy fix. Every fix they make needs to be tested and something else might break when fixing one thing. I’m sure the code used isn’t 2 lines of code.

          Relax, the bugs will be fixed. Bolster is a priority, no doubt about it.

        • FotoGi

          more focused on the cosmetic aspects of the game?
          new species was first teased almost a year ago.
          The entire reason this patch exists is because all these things were intended for 2.0 but got bumped back to focus on non-cosmetics.

    • DaGhostDS

      Warzones
      General
      Augments are no longer taken into account when calculating bolster.

      *cough*

  • s

    Yeah… tomorrow my female jedi gets rid of her fringe hair cut… an my female twi’lek will no longer have this headband.

  • CJ

    I was hoping that the Kiosk would be CC free. Unlocking and changing species should cost CC. But if I just want to change my hair should I really be charged CC? I’d rather pay credits.

    • disqus_lHjgUUJHOE

      There won’t be any new features for free , this game is now a cartel market cash cow.

      • Brando

        Yes, but that’s how this game’s revenue had doubled in the last year for EA and the primary reason it’ll keep going.

        • jim

          Reality doesn’t exist for some people. They live in a fantasy world where game companies exist only to fulfil their desire for MOAR CONTENT.

  • Nerre

    No Gree event?

    • Tantalon

      Between 2.1 and 2.2, they didn’t say it would be same day as 2.1.

  • DarthAuro

    1000cc coins to Change my characters name, which I made before the option of a legacy name was available, feeling a bit ripped off, but overall I like the look of this update, I only hope the dyes are all less than 100cc each

    • Ancaglon

      1 free character rename was promised…

  • anon1amouse

    So we get the Dye Module patch tomorrow … but most of the dye modules (the CM ones) will not be added to the game at that time? =/

  • Jim

    So its still better to pvp in 28 augs vs 21 right? All they’re removing is the bolster bug?

  • Holybinch

    Grrrrrrrr, just spent cc on major xp boosts for my alts.
    Ah well, customization few.

  • disqus_lHjgUUJHOE

    Silver-blue crystals. I wonder if they are different from the cyan.

    • Stefan Telvian

      They are. They’re more white than blue.

  • Attoy

    “Players can now obtain Dye Module Schematics from Galactic Reputation Vendors.”

    Isn’t it too generic? Do you know which Reputation vendors sell Dye Module Schematics?

  • disqus_lHjgUUJHOE

    Here, Kitty Kitty, here, Kitty Kitty! Are the Cathar the Pandarenof SW:TOR?

    • Brando

      Nah, Cathar’s don’t know Kung-Fu

    • Javier Diaz

      no, they need to learn kung fu first!

  • http://www.facebook.com/people/Thomas-Coyote-Baxter/784170391 Thomas Coyote Baxter

    So level 55s still can’t run level 50 ops in group finder? sigh more complaining I guess

  • Fletch83

    Anyone else having issues launching the patcher…

    • Attoy

      I launched it, it’s downloading the patch…

      • MiK

        I launched – it patched – I hit play and all servers are down :(

        • Attoy

          Of course, servers will be down till 5PM (GMT+2)

  • lazer

    “Whispers sent to an offline character will no longer be forwarded to an online character on the same account.” This was my favorite new feature. :( No more creeping on guildies’ secret alts.

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