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nightmare TFB operations patch 2.2 SWTOR

SWTOR Nightmare Terror from Beyond Operation Guide

A guide to the operation bosses within Nightmare Terror from Beyond, scheduled to be released for SWTOR Patch 2.2. This guide will be updated with new and revised mechanics as they become available.

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Strategy for individual bosses

Loot List (8m)

Boss Armor Crafting Mats Commendations
(8m)
Commendations
(16m)
The Writhing Horror Kell Dragon Bracers +
Shadowed piece
1 Grade 10 Equalizer +
1 Mass Manipulation Generator
8 Elite Comms
6 Ultimate Comms
 
Frog Miniboss     2 Elite Comms  
Ciphas, Heirad, Kel’sara Kell Dragon Relic + Shadowed piece 2 Grade 10 Equalizer +
1 Mass Manipulation Generator
8 Elite Comms
6 Ultimate Comms
 
Chest #1 miniboss     2 Elite Comms  
Operator IX Kell Dragon Boots + Shadowed piece 1 Grade 10 Equalizer +
1 Mass Manipulation Generator
8 Elite Comms
6 Ultimate Comms
 
Chest #2 miniboss     2 Elite Comms  
Kephess the Undying Kell Dragon Helm +
2 Shadowed pieces
2 Grade 10 Equalizer +
1 Mass Manipulation Generator
8 Elite Comms
6 Ultimate Comms
 
The TFB Kell Dragon Offhand + 2 Shadowed pieces +
Helix Hyperpod
2 Grade 10 Equalizer +
1 Mass Manipulation Generator
8 Elite Comms
6 Ultimate Comms
 
Total     46 Elite Comms
30 Ultimate Comms
 

By Dulfy

MMO guide writer and blogger. Currently playing and covering SWTOR, GW2, and TSW.

26 replies on “SWTOR Nightmare Terror from Beyond Operation Guide”

Hey Dulfy,

Was just wondering if you by any chance had some info regarding the materials for Underworld gear crafting?

Appreciate your insane work keeping us all up to date.

Thanks for the info. Sadly I thought it was the armor pieces themselves that were craftable. Like some of the color combos on the PvE gear instead of the PvP… Oh well.

Stupid yet I feel it is somewhat needed (because it is bioware)
Kell Dragon still has set bonuses, righty-o?

Do Operator and Kephess really both drop boots, or is that a typo? Cause that’s really dumb, but I wouldn’t put it past them.

Heya Missy,

Just wondering if there is any info on whether or not Assassin/Shadow Tanks will be getting some sort of fox in the next patch? From what i could read from the PTS forums on SWTOR there were alot of complaints saying Assassin/Shadow Tanks can barely handle the first boss of TFB NiM, Let alone the rest of them just down to the sheer spikyness of the tank.

Thanks again, keep up all the good work <3

Hey Dulfy! In Nightmare TFB do the buttons on the walls between Ciphas, Heirad, Kel’sara and Operator IX (It’s like the channelling buttons in the Operator fight ) do anything special because it has bugged me ever since I saw them as it’s a perfect place to hide something >.<

Are mods and enhancements the only RE-able things or are armor mods, hilts and barrels also RE-able?

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