GW2 Major in Enhancement SAB achievement guide
GW2 Major in Enhancement SAB achievement guide showing you how to get all 10 upgrades required for the Major in Enhancmeent achievement under SAB Back to school.
Note: This list is organized by ease of access. Some of the items may be purchasable at an earlier zone but it is usually in the middle or end of that zone and therefore harder to get.
World 1 or World 2
1. Slingshot (World 1 or World 2) – 225 baubles
A lot of you who have done World 1 back in April may already have this since you can buy it from the shopkeeper right before the Frog boss in World 1 Zone 3. However, it wasn’t needed for the Minor in Enhancement achievement in World 1 so it was a mystery. Luckily, this item now counts for Major in Enhancement.
You can also buy it from the shop keeper at the entrance to World 2 Zone 1 or World 2 Zone 2. It costs 225 baubles.
World 2 Zone 2
2. Glove of Wisdom (World 2 Zone 2) – Free
You get this glove automatically when you defeat the Assassin boss in World 2 Zone 2. He is after checkpoint 4 if you are keeping track.
3. Chain Sticks (World 2 Zone 2) – 400 Baubles
This is sold by a hidden shop under the pagoda with the gong. The fastest way is to take the shortcut eagle in World 2 Zone 2 and make it to the very end (just stay around the head of the eagle and when you hear wings flap move away from the head and move back when the bees from behind pass). Once you make it to the very end of the shortcut eagle, it will place you on a wooden structure that holds the bell. Jump off and die and this will port you to the checkpoint just after the gong pagoda.
World 2 Zone 3
4. Wooden Whistle (World 2 Zone 3) – 250 Baubles
You can get this flute elsewhere but the easiest way to get it is probably the shopkeeper at entrance to World 2 Zone 3. If you want to get it earlier and don’t mind a hit of traveling, you can get it in World 2 Zone 1 at one of the hidden shops (It is Hidden room 5 in this guide).
5. Medium Health Bottle (World 2 Zone 3)– 300 Baubles
Same vendor at entrance to World 2 Zone 3 sells the Medium Health Bottle for 300 Baubles
6. Torch (World 2 Zone 3) – 400 Baubles
Near the first checkpoint of World 2 Zone 3, there is a hidden shop that sells the Torch. You will need it to get past the first checkpoint in World 2 Zone 3 as well (thanks Aurora Mistfire for the screenshot)
7. Nice Scoop (World 2 Zone 3) – 325 Baubles
Same shop as the Torch, vendor also sells Nice Scoop for 325 baubles. Another location if you don’t have World 2 Zone 3 unlocked is the shop right before the final boss in World 2 Zone 1 but it is a bit further and requires more traveling.
8. Bauble Tote Bag (World 2 Zone 3) – 500 Baubles
Past the first checkpoint of World 2 Zone 3, head towards the yellow bauble on the ground and keep going left. Soon you will corner a smaller corner in the wall with an opening. Throw bombs into it and you will find the secret shop that sells the Bauble Tote Bag that can hold 750 baubles. The screenshots are not the best so please consult the video.
9. Moto’s Finger (World 2 Zone 3) – Free
Moto’s Finger is a bit tricky to get. You have to make to the foggy area before the spiky area with the icicles and push blocks. It is shortly after the part with the two cows jumping on the puzzle tower. You can use a bit of infantile mode cloud but the rest you will have to climb like in normal mode since the infantile mode cloud skips over that area. You also need the following
- Wooden Whistle
- Learned the song to open gates from hidden room #8 in World 2 Zone 2.
Jump from the infantile cloud to the wooden bridge below and proceed to the pillar with the frozen waterfall. Go through it with your torch and then look for clouds on your right (zoom in if you can’t see the clouds). These clouds will take you to the hidden area with Moto’s Finger. Don’t jump to them yet! Instead, take the clouds to the left and these will take you to checkpoint nearby as you will need it to run back quickly.
If there you see two different paths of clouds, take the left path. You will arrive at the final trio of clouds before a wall and will need to play 332331 (play 3 while jumping to the first cloud to allow it to channel, and then play 3 again before jumping to the second cloud. On the second cloud play 23 and then jump to third cloud to play 31. If done correctly the wall should open and you will need to hop in quickly before the cloud disappears.
10. Health Vessel (World 2 Zone 3) – Free
Defeating the Storm Wizard at end of World 2 Zone 3 will reward you with an extra heart.(thanks Aurora Mistfire for the screenshot)