SWTOR Galactic Starfighter ship component changes from PTS to Live

A list of changes in ship components and upgrades from PTS to live version for SWTOR Galactic Starfighter. Information is compiled by that_shaman and swtor_miner. Red is PTS information and green is the corresponding change on live.

GSS-3 Mangler

Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Burst Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Accuracy increased by 2% and critical hit chance increased by 5%.
   
Burst Laser Cannon
Shield Piercing
Shield piercing increased by 10%. Shield piercing increased by 9%.
   
Burst Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   

S-13 Sting

Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Burst Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Accuracy increased by 2% and critical hit chance increased by 5%.
   
Burst Laser Cannon
Shield Piercing
Shield piercing increased by 10%. Shield piercing increased by 9%.
   
Burst Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Blaster Overcharge
Crit Chance Increase
Increases the chance to Crit by 10% while Blaster Overcharge is active. Increases the critical hit chance of primary weapons by 8% while Blaster Overcharge is active.
   
Blaster Overcharge
Improved Weapon Power Regeneration
Weapon power regenerates 15% faster while Blaster Overcharge is active. Weapon power regenerates 14% faster while Blaster Overcharge is active.
   
Blaster Overcharge
Increased Rate of Fire
Increases the rate of fire by 10% more while Blaster Overcharge is active. Increases the rate of fire by 8% more while Blaster Overcharge is active.
   

IL-5 Ocula

Burst Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Accuracy increased by 2% and critical hit chance increased by 5%.
   
Burst Laser Cannon
Shield Piercing
Shield piercing increased by 10%. Shield piercing increased by 9%.
   
Burst Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Blaster Overcharge
Crit Chance Increase
Increases the chance to Crit by 10% while Blaster Overcharge is active. Increases the critical hit chance of primary weapons by 8% while Blaster Overcharge is active.
   
Blaster Overcharge
Improved Weapon Power Regeneration
Weapon power regenerates 15% faster while Blaster Overcharge is active. Weapon power regenerates 14% faster while Blaster Overcharge is active.
   
Blaster Overcharge
Increased Rate of Fire
Increases the rate of fire by 10% more while Blaster Overcharge is active. Increases the rate of fire by 8% more while Blaster Overcharge is active.
   

F-T6 Rycer

Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   

F-T2 Quell

Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   

TZ-24 Gladiator

Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Power Dive
Reduced Power Cost
Reduces the power cost of activating Power Dive by 15. Reduces the power cost of activating Koiogran Turn by 15.
   
Power Dive
Reduced Cooldown Time
Ability cooldown time reduced by 5 seconds. Ability cooldown time reduced by 5 seconds.
   
Koiogran Turn
Reduced Power Cost
Reduces the power cost of activating Koiogran Turn by 15. Ability cooldown time reduced by 3 seconds.
   
Koiogran Turn
Reduced Cooldown Time
Ability cooldown time reduced by 5 seconds. The cost of using engine component abilities and maneuvers is reduced by 10%.
   
Koiogran Turn
Increased Ship Speed
Engine speed increased by 10%. Blaster power pool increased by 15%.
   
Koiogran Turn
Increased Turning Rate
Ship’s turning rate increased by 10%. Engine power pool increased by 15%.
   
Weapon Power Converter
Reduced Cooldown Time
Ability cooldown time reduced by 3 seconds. Reduces the power cost of activating Retro Thrusters by 15.
   
Weapon Power Converter
Reduced Power Cost
The cost of using engine component abilities and maneuvers is reduced by 10%. Ability cooldown time reduced by 5 seconds.
   
Weapon Power Converter
Increase Blaster Power
Blaster power pool increased by 15%. Ship’s turning rate increased by 10%.
   
Weapon Power Converter
Increase Engine Power
Engine power pool increased by 15%. Engine power pool increased by 20%.
   
Retro Thrusters
Reduced Power Cost
Reduces the power cost of activating Retro Thrusters by 15. Reduces the power cost of activating Barrel Roll by 15.
   
Retro Thrusters
Reduced Cooldown Time
Ability cooldown time reduced by 5 seconds. Ability cooldown time reduced by 5 seconds.
   
Retro Thrusters
Increased Turning Rate
Ship’s turning rate increased by 10%. Engine speed increased by 10%.
   
Retro Thrusters
Increased Engine Power
Engine power pool increased by 20%. Ship’s turning rate increased by 10%.
   

SGS-45 Quarrel

Burst Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Accuracy increased by 2% and critical hit chance increased by 5%.
   
Burst Laser Cannon
Shield Piercing
Shield piercing increased by 10%. Shield piercing increased by 9%.
   
Burst Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   

NovaDive

Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   

Flashfire

Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Burst Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Accuracy increased by 2% and critical hit chance increased by 5%.
   
Burst Laser Cannon
Shield Piercing
Shield piercing increased by 10%. Shield piercing increased by 9%.
   
Burst Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Blaster Overcharge
Crit Chance Increase
Increases the chance to Crit by 10% while Blaster Overcharge is active. Increases the critical hit chance of primary weapons by 8% while Blaster Overcharge is active.
   
Blaster Overcharge
Improved Weapon Power Regeneration
Weapon power regenerates 15% faster while Blaster Overcharge is active. Weapon power regenerates 14% faster while Blaster Overcharge is active.
   
Blaster Overcharge
Increased Rate of Fire
Increases the rate of fire by 10% more while Blaster Overcharge is active. Increases the rate of fire by 8% more while Blaster Overcharge is active.
   

IL-5 Skybolt

Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Burst Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Accuracy increased by 2% and critical hit chance increased by 5%.
   
Burst Laser Cannon
Shield Piercing
Shield piercing increased by 10%. Shield piercing increased by 9%.
   
Burst Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Blaster Overcharge
Crit Chance Increase
Increases the chance to Crit by 10% while Blaster Overcharge is active. Increases the critical hit chance of primary weapons by 8% while Blaster Overcharge is active.
   
Blaster Overcharge
Improved Weapon Power Regeneration
Weapon power regenerates 15% faster while Blaster Overcharge is active. Weapon power regenerates 14% faster while Blaster Overcharge is active.
   
Blaster Overcharge
Increased Rate of Fire
Increases the rate of fire by 10% more while Blaster Overcharge is active. Increases the rate of fire by 8% more while Blaster Overcharge is active.
   

FT-8 Star Guard

Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   

TZ-24 Enforcer

Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Rapid-fire Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Rapid-fire Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Ion Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Weapon accuracy increased by 6%
   
Ion Cannon
Drain Enemy Engine Power
Blaster hits drain 4 engine power. Blaster hits drain 4 engine power from the target.
   
Ion Cannon
Drain Enemy Weapon Power
Blaster hits drain 4 weapon power. Blaster hits drain 4 weapon power from the target.
   
Ion Cannon
Drain Enemy Shield Power
Blaster hits drain 4 shield power. Blaster hits drain 40 shield power from the target.
   
Power Dive
Reduced Power Cost
Reduces the power cost of activating Power Dive by 15. Reduces the power cost of activating Retro Thrusters by 15.
   
Power Dive
Reduced Cooldown Time
Ability cooldown time reduced by 5 seconds. Ability cooldown time reduced by 5 seconds.
   
Power Dive
Increased Ship Speed
Engine speed increased by 10%. Ship’s turning rate increased by 10%.
   
Power Dive
Increased Turning Rate
Ship’s turning rate increased by 10%. Engine power pool increased by 20%.
   
Retro Thrusters
Reduced Power Cost
Reduces the power cost of activating Retro Thrusters by 15. Ability cooldown time reduced by 3 seconds.
   
Retro Thrusters
Reduced Cooldown Time
Ability cooldown time reduced by 5 seconds. The cost of using engine component abilities and maneuvers is reduced by 10%.
   
Retro Thrusters
Increased Turning Rate
Ship’s turning rate increased by 10%. Blaster power pool increased by 15%.
   
Retro Thrusters
Increased Engine Power
Engine power pool increased by 20%. Engine power pool increased by 15%.
   
Weapon Power Converter
Reduced Cooldown Time
Ability cooldown time reduced by 3 seconds. Reduces the power cost of activating Koiogran Turn by 15.
   
Weapon Power Converter
Reduced Power Cost
The cost of using engine component abilities and maneuvers is reduced by 10%. Ability cooldown time reduced by 5 seconds.
   
Weapon Power Converter
Increase Blaster Power
Blaster power pool increased by 15%. Engine speed increased by 10%.
   
Weapon Power Converter
Increase Engine Power
Engine power pool increased by 15%. Ship’s turning rate increased by 10%.
   

FT-6 Pike

Quad Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Quad Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
Heavy Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 9%. Blaster damage to enemy ship hulls increased by 8%.
   
Heavy Laser Cannon
Improved Tracking and Crit Chance
Critical hit chance increased by 5%, and weapon tracking penalty reduced by 5%. Critical hit chance increased by 3%, and weapon tracking penalty reduced by 5%.
   
Heavy Laser Cannon
Shield Piercing
Shield piercing increased by 20%. Shield piercing increased by 18%.
   
Light Laser Cannon
Increased Critical Hit Chance
Critical hit chance increased by 10%. Critical hit chance increased by 8%.
   
Light Laser Cannon
Increased Hull Damage
Blaster damage to enemy ship hulls increased by 18%. Blaster damage to enemy ship hulls increased by 16%.
   
  • ianpl

    full of nerfs

    • iceberg265

      Is that a bad thing? Was it better balanced on the PTS than it is on live?

  • jonathancp

    From the “known issues”

    All Sensor Dampening upgrades are currently limited to 15k meters

    But… the maximum you could achieve was 11.5km… WTH do they mean?

    • Could mean that if they are within 15km of you, your sensor dampening stops working? Could make sense if they don’t want invisible gunships running around.

      • MrM

        Possible. Also might be due to seeing the ship ‘visually’?

        But it’s a Known Issue, so wouldn’t that mean it’s more bug than Working As Intended?

  • MrM

    Did my brain stop working during the beta/PTS, or did they change Fortress shields? I don’t remember them having the 30s active use time. I remember the cooldown, but not having the shield work for only 30s.

    • Was there on the PTS if I recall. Both the shield duration and cooldown.

      • MrM

        Wow. I must have not been paying attention at all. I’m debating about going back to feedback shields, as the fortress is only super-helpful if I see the enemy coming…which I usually don’t.

  • Rambochocolate

    By the gods, the nerbat struck hard

  • Carl

    Wow this is amazing as always Dulfy, thank you for all your hard work!

  • WonkoTheSane

    so…. when will they address the hacking in GSF?

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