GW2 Triple Trouble Great Jungle Wurm Achievement guide

An achievement guide to the GW2 Triple Trouble set of boss achievements for the Great Jungle Wurm.

Escort specific achievements

The achievements here are only available for a small timeframe during the escort. If you miss it then you will need to wait for another 2 hrs for another escort.


Wurm Bait – Amber Escort – 5 pts

Near the end of the Amber Escort (right most escort) is a Plagued Carrier Abomination with a yellow icon on top of his head. Kill him and then run to his corpse quickly so you can get the Wurm Attractant buff from the puddle that spawns from his corpse. This will grant you the Wurm Bait achievement.


Phytotoxin Enthusiast – Crimson Escort – 5 pts

Close to the end of the Crimson Escort is a Phytotoxin cloud that you need to run up and grab the buff from it. This cloud only appear for a few seconds so you need to run to it immediately before all the buffs are taken.


Wurm Kleptomaniac – Cobalt Escort – 5 pts

During the Cobalt Escort you will need to swim for a bit to get to an island in the middle of the ocean. On top of that island is a Shipwrecked Pirate with several bottles of rum around him. To get this Wurm Kleptomaniac achievement, you will need to interfact with the bottles of rum by pressing F.


Wurm fight achievements

The achievements here are specific to the individual wurm fights except for Wurm Egg Scambler

Wurm Egg Scambler – 15 pts

  • Kill 30 great jungle wurm eggs before the larvae hatch
  • Fairly easy achievement and you will get it as long you focus on the wurm eggs. Wurm eggs can be found both in escort events and during the actual wurm fight


Wurm Barf – 5 pts – Amber Wurm

  • Get regurgitated by the amber great jungle wurm
  • This achievement should be easy to get as it is part of the Anber Wurm fight. You need to attack the Plague Carrier Abomination with a yellow icon on his head. Killing him will yield a whiteish puddle that you need to run into to get the Wurm Attractant buff. Once this happens, run to where the Amber Wurm was and you will see a red arrow.


  • Stay near the red arrow and apply stability so you don’t get knocked off by husks and miss your chance to get sucked in. Once you are inside the wurm stomach, turn around and on the ground you will see a skeleton called Unfortunate Adventurer. Grab his harpoon and use it on the Pyloric Valve to burst it down. Once the valve is down, everyone will get spit out and get the achievement.


Wurm Phytotoxin Collector – 5 pts – Crimson Wurm

  • Collect each of the 3 colored phytotoxins around the crimson great jungle wurm.
  • All you need to do during the Crimson Wurm fight is run around and hit each of the three colored Phytotoxin clouds: Blue, Red, and Yellow. You don’t even need to deposit them into the phytotoxin collectors for this achievement.


Wurm Demolitionist – 5 pts – Cobalt Wurm

  • Place 30 powder kegs at the base of the cobalt great jungle wurm
  • Unlike the previous two achievements which can be completed in just one fight, this one may require you to do the Cobalt Wurm a couple times. You need to grab the powder kegs from their locations marked on the map and drop it near the Cobalt Wurm in the location indicated by the red arrow. If there are already 20 kegs placed there, yours may not count.


Wurm Hurdler – 10 pts

  • Avoid getting hit by any of the great jungle wurm’s spin attacks. This attack has a fairly obvious yellow telegraph and as long you don’t stay near the Wurm when he is immune to damage you should able to avoid it. Otherwise dodge out of it.
  • You can get this achievement even if you fail the event, as long you don’t get hit.


Achievements that requires Wurm decapitation or kill

There is a difference between decapitation and kill for this fight. Once you bring a Wurm down, it is decapitated and turns into a Wurm head. If you then bring that Wurm head down under the time limit, you have killed this Wurm.

Wurm Decapitator – 5 pts

  • Decapitate 3 heads of the great jungle wurm in Bloodtide Coast
  • You need to personally participate in the fight of Cobalt, Amber and Crimson Wurms and get them down such that they wurn into Wurm heads. You do not need to do this all in one event.

Wurmslayer – 10 pts

  • Instead of just decapitating the Wurms, you now need to kill the Wurm heads that spawn. The Wurm heads only become attackable if all 3 Wurms are decapitated within 1 minute of each other (you have around 14 minutes to decapitate all 3 Wurms but if any of them is decapitated first, the timer immediately goes down to 1 minute).
  • Once the Wurm heads become attackable, you have 2 minutes to kill them. You will need to personally participate in the fight that kills Amber, Crimson and Cobalt Wurm heads to get this achievement. Like Wurm Decapitator achievement, you do not need to do this all in one event.

By Dulfy

MMO guide writer and blogger. Currently playing and covering SWTOR, GW2, and TSW.

23 replies on “GW2 Triple Trouble Great Jungle Wurm Achievement guide”

don’t complain… there was no “hard” content in this game and when they add something that requires more brains than muscles, everybody’s whining… it’s absolutely doable. We (elona reach) killed the marionette several times now, and are still trying to kill the wurm. In the last try, we killed Cobalt Wurm in under a minute, but failed to stop damaging it to kill the other two. It’s all about tactics… You’ll need serious Coordination (like when killing Tequatl) and MANY people. Make sure these people work together and you’ll kill them. =)

Yeah, Like you actually CAN make sure a bunch of randoms will work together. Right now it’s about luck: either you end up on a map with decent ppl or not. Brilliant way to implement events and achievements.

Well, no one should be “forced” to join a guild specialized in these events to be able to enjoy content, should they? Or even guest for that matter. Server coordinated efforts in an event are cool, but when those events do not scale accordingly or when you end up depending too heavily on other people, it becomes a mess.
The mechanics in these events(meaning the wurm and teq) are not designed in a way to let a minimum amount of players enjoy and even have a chance at this.

The marionette is the same, although it has a better design, meaning players have a good chance. Then again, it does have a great flaw, if one platform fails(I’ve had this happen when just 1 to 3 players got sent to a certain platform, and the champ didn’t scale accordingly), all platforms fail.
If someone tells me, “Well, thats the thing about unity, if one fails, all fails, live with it”, the problem is these events have no aftermath events to the, meaning we can’t really “deal” with it, and get left standing there with no reward for our time or effort.
I think the main problems here are the non-scaled content, the accessibility(overflows, guesting, joining specific guilds), the lack of variety in the mechanics depending on te number of players participating(different from scaling), and even the lack of aftermath context.
And don’t get me wrong, I love GW2, I admire ANet and I love big world events, but these problems should really be addressed in one way or another, and what you just said right there is a completely invalid statement when you’re solely referring to one guild and their efforts. Plus, “KILLED the wurms, and FAILED on the 3 heads” – Might be misinterpretation on my part, but is that a paradox of some sort?

What were they thinking with wurm and marionette … depending on a group ( here ) or small number of players ( wardens at mari.) is insane. 5 guys can mess up 200 in a marionette fight, which i haven’t successfully done ( 7 tries ). Wurm heads is even more insane, there shouldn’t be a timed window, also timers should be longer. And the damned overflow!

HI dulfy. What do you mean by “You do not need to do this all in one event.” in both of the decaptitator and slayer cases?

It means that you don’t need to decapitate/kill all 3 wurms in one event. You can decapitate say just Amber Head in one event, then next event decapitate Crimson head and so on.

Okay I have figured it out:
You will only get the achievement if you pick the bottle up while in the escort’s event circle.

Four months late, I know, but I tried for it a month ago and did not get the achievement, nor did anyone in my party.

I’m back! I did the Wurm with TTS and they said it’s a problem with people going for an early kill. We waited until the Abomination had some time to walk towards us, then we went for the kill and got the achievement. 😀

Hooray! I managed to get it a few weeks ago myself. I ended up on a fairly empty map, posted in map chat explaining not to attack the abom so it would explode on its own, and boom… achievement got. After so many months of trying it was a great feeling! ^^

It’s not wrong, the abom explodes just like the aboms that you kill to
get the bait in the actual event. Why would this one be any different? I
did the achievement by killing it.

If the abom dies too fast it bugs and doesn’t give the achievement. Safest to let it explode on its own.

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