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SWTOR: Blue mods bolstering in PvP to be fixed in 2.7

After a couple more detailed calculations, Bioware has decided to fix the blue mods bolstering in patch 2.7

Hello everyone!
I sent the information posted by L-RANDLE to the combat team to have them take a look, and wanted to post and let you all know what’s going on.

One of the first things we found when looking at the numbers is that tooltips are not matching what the back-end math says should be going on at all. Turns out, weapon damage attacks aren’t properly updating when we bolster weapon damage values up. That is going to cause players with lower weapon mods (hilts/barrels, specifically) to have their “white damage” abilities really off-base on the tooltip. We have informed the engineering team so that they can take a look and see what’s going on.
The second thing we did was “dissect” the numbers we got from L-RANDLE, specifically when it came to the Ravage numbers provided. For a bit of background, here is how Ravage damage is calculated:

Ravage Hit 1 and 2:
92.5% of Weapon Damage
13.9% of Base Level 55 Ability Damage (Max Base Damage is 2685 at 55)
1.39x Bonus Damage Stat
So using L-RANDLE’s provided information, here is what we got:

Obroan:
Max Weapon Range: 668 (Bolstered to 863)
Bonus Damage: 834.2
1st and 2nd Ravage Hits: 798 + 373 + 1159
3rd Ravage Hit: 1597 + 746 + 2319
Total Damage (before Skills/Armor/etc): 9322

L-RANDLE’s Personal Setup:
Max Weapon Range: 651 (Bolstered to 863)
Bonus Damage: 856.7
1st and 2nd Ravage Hits: 798 + 373 + 1190
3rd Ravage Hit: 1597 + 746 + 2454
Total Damage (before Skills/Armor/etc): 9447

Blue Mods:
Max Weapon Range: 651 (Bolstered to 863)
Bonus Damage: 882.6
1st and 2nd Ravage Hits: 798 + 373 + 1227
3rd Ravage Hit: 1597 + 746 + 2454
Total Damage (before Skills/Armor/etc): 9593


As you can see (and as many of you have reported), the blue mods are scaling much better than Obroan. We will be looking at Bolster and making adjustments to work towards correcting this issue, particularly as we get towards 2.7 and a new set of PvP gear.

Source: http://www.swtor.com/community/showthread.php?p=7225539#edit7225539

By Dulfy

MMO guide writer and blogger. Currently playing and covering SWTOR, GW2, and TSW.

3 replies on “SWTOR: Blue mods bolstering in PvP to be fixed in 2.7”

How long till bolster will be removed completely?
🙂

It’s just a stupid idea.

Have a PvP stat and have PvP gear, or don’t. But not that nonsense.

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