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Patch Notes Wildstar Wildstar News

Wildstar July 16 Patch Notes

Wildstar Patch notes for the July 16 update. This update includes the changes to dungeon loots.

Characters

Items

  • When moving a Soulbind-On-Equip item in your inventory, the “Confirm soulbind” dialog will now only appear if the item would become soulbound.
  • Items transferred to the Guild bank now properly validate uniqueness.

Classes
Stalker

  • Abilities
    • Shred should now deal damage as intended.

Esper

  • Abilities
    • Visual effects should once again show up when casting “Crush”

PvP
General

  • Gear in the buyback list now counts towards the gear score when queuing up for PvP matches.

Arenas

General

  • The Deserter debuff now properly applies to AFK players who go AFK in an Arena.

Economy
Loot

  • Several rewards from Stormtalon’s Lair, Kel Voreth, and Skullcano normal mode have been increased in item level.
  • Several rewards from Hycrest, Astrovoid, War of the Wilds, Siege of Tempest Refuge, Crimelords of Whitevale and Malgrave Trail have been increased in item level and rarity.
  • Bosses in Stormtalon’s Lair, Kel Voreth and Skullcano normal mode will now drop at least 2 items, instead of 1, when defeated.
  • Reward points in Hycrest, Astrovoid, War of the Wilds, Siege of Tempest Refuge, Crimelords of Whitevale and Malgrave Trail normal mode will now drop at least 2 items, instead of 1, upon completion.
  • Dungeons and Adventures no longer have unique rewards on Bronze, Silver and Gold Medal rewards.
  • Bronze Medal will no longer sometimes award good-quality loot.
  • All excellent-quality and superb-quality items that were previously only available on the Silver and Gold Medals are now available from the final boss.
  • Medals now also multiply the amount of money awarded from the final encounter:
    • No Medal – 100% money reward
    • Bronze Medal – 150% money reward
    • Silver Medal – 200% money reward
    • Gold Medal – 250% money reward
  • Medal rewards now confer additional loot rolls on an instance-wide loot table. Each of these rolls has a flat bonus chance to select from the final boss’s superb item list.
  • The reward structure is now as follows:
    • No Medal: 1 roll on the final boss table
    • Bronze Medal: 1 roll on the final boss table, 1 roll on an instance-wide loot table
    • Silver Medal: 1 roll on the final boss table, 2 rolls on an instance-wide loot table
    • Gold Medal: 1 roll on the final boss table, 3 rolls on an instance-wide loot table
  • AMP and Ability Points are now more likely to drop in World Loot.

By Dulfy

MMO guide writer and blogger. Currently playing and covering SWTOR, GW2, and TSW.

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