SWTOR Patch notes for Patch 2.10.3, scheduled to be rolled out after the maintenance.
Game Update 2.10.3 Patch Notes
Live Date: November 11, 2014
Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins November 11th at 4 AM PST/12:00 GMT and ends November 18th at 4 AM PST/12:00 GMT.
- Guild Flagships will no longer vanish into the inky abyss of space, so players will no longer lose access to them.
- The Pending Mission Reward queue now has a cap of 3 Missions.
- Players are no longer able to accept Shared Missions when at the Pending Mission Reward cap.
- Players can no longer queue for Group Finder when they or one of their party members is at the Pending Mission Reward cap.
- Balanced Combatant’s Bracers no longer clip through the forearms on Male Body Type 3.
Missions + NPCs
- Troopers on Belsavis now receive valuable experience for completing the Mission "Overwhelming Force."
Sorry for any confusion on this, you can turn in more than three missions at a time, there is no change to how Mission turn-ins work. I’ve been answering folks questions in this thread, but here is a brief recap:
You won’t notice a difference in how turning in Missions or the Pending Missions queue works. The only thing you could possibly notice is that if you have more than 3 Missions waiting for you to accept rewards (not in your log, but in the secondary UI window where they go to accept your Reward), you will have additional restrictions applied. There are already restrictions in place for this, and if you’ve never seen them before, the odds of you seeing them now are still low.
You can still turn in multiple Missions at once, and can still have a "Pending" queue of more than 3.
Originally Posted by Brewski
"The Pending Mission Reward queue now has a cap of 3 Missions."
Is it possible to get some clarification on this? If I’m reading it right, you can still have more than 3 pending missions, you just suffer the stated group-finder and mission sharing restrictions if you have 3 or more pending rewards.
Another way of reading it would be that you can no longer have more than 3 pending rewards at a time, which would beg the question of what happens to the others. I highly doubt the case, but thought I would ask.
You can still have more than 3 but when you have more than that you will hit the "cap" and the limitations will apply, which includes the new Group Finder and Mission sharing restrictions as well as the ones already in place.
Originally Posted by Andrellma
That does raise the question…When I do the Oricon weekly, I tend to turn it in at the same time as all the dailies with bonus…which is something like 8 total turnins. Maybe more, I can’t remember off the top of my head right now. So what happens when I turn in all of them at once? Do I not receive credit for the others? Do I have to click the turn in thing multiple times? This seems like a silly change to me.
This doesn’t affect Mission completion (like, they can sit in your log awaiting turn-in). This only affects when you have turned them in and they are awaiting your reward confirmation (the box that comes up and wants you to select a Stim type or something).
Originally Posted by Andrellma
My question is this though; On Oricon for example, when you do the dailies, you can have 10 missions in your log completed at the same time. When you click the drop box, it "completes" all of the missions for which you are at that stage. So if I hit the drop box with 10 missions at once, what happens to the other 7? Does it only complete 3 of them, and I simply need to reclick the box? If so, I’m fine with that. What I would not be fine with is losing the other 7 because I turned in 10 missions at once, and now I’m over the cap of pending rewards.
Look, I think we all see what you’re trying to do: stop people from stacking pending rewards before 3.0 drops, and I’m fine with that. I just want to make sure we can still get our rewards for completing and turning in the missions like normal.
You shouldn’t notice any difference with how you can turn in Missions. You won’t be forced to turn it in multiple times (as it does go above 3). If you do see any difference in doing so, please let me know.
Originally Posted by DawnAskham
Clarification though should be provided as the first statement in the patch notes on this change "The Pending Mission Reward queue now has a cap of 3 Missions" does suggest pending rewards can never exceed three missions, which begs the question of what happens when more than three missions complete at the same time (crew missions / daily terminals).
This change DOES NOT affect sending out more than 3 Companions or completing multiple Dailies at a time. The queue does go higher than 3. The "cap" merely means that at that point the restrictions begin to apply. You can still queue up Missions on top of that. The most likely source of stacking over 3 is Crew Skill Missions while you’re in a Warzone when you come back to 5 Pending Missions (since they’re hidden in the Warzone). You will be hit with the restrictions, but you will simply need to accept them to clear the log.
Originally Posted by Excise
What happens for Crew Skill missions? Often I’ll send out 5 at a time, and all 5 return at the same time (resulting in 5 Pending Rewards pop-up windows).
They will behave the exact same way. They will still stack, and you can still accept them all. You will just be hit with the restrictions until they are accepted.
Originally Posted by idnewton
So… it doesn’t really sound like anything changed at all. Point of these changes was…?
We edited a pre-existing system. Some restrictions were already in place, so if you haven’t ever run into one before, the odds of you seeing them now are low.