SWTOR Game Update 3.3 Patch Notes

SWTOR Patch notes for Game Update 3.3, scheduled to deploy after maintenance from 8 pm PDT July 21 to 8am PDT July 22.

Highlights

Ranked Arena Season 6 begins! Season 5 has come to a glorious conclusion and Season 6 with a revamped Reward system is underway! See the “Warzones” section below for full details. Season 5 rewards have been delivered to eligible characters’ in-game mail.

New Unlockable Species: Togruta! You can now roam the galaxy as a member of the Togruta Species! Togruta can be purchased via the Cartel Market or directly through the Appearance Designer Kiosk.

New Galactic Stronghold: Yavin IV! Claim your own Yavin IV Temple Stronghold by visiting the Stronghold Directory located on Yavin IV or on either Fleet.

Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins July 22nd at 04:00 PST/12:00 GMT and ends July 28th at 04:00 PST/12:00 GMT.

General

  • Numerous Decorations now appear correctly in the Decoration preview window.
  • Companion’s equipment dyes now appear correctly during Conversations.
  • The World Breaker Monolith Decoration no longer states it can be placed on a Massive Structure Hook.
  • The Security Camera decoration can now be placed on a Wall Small hook.
  • The Tatooine Homestead Stronghold has had its hook count allowance raised to 900 (up from 500).
  • The Ridge Hunter Rancor can now be placed on a Medium Floor Hook.

Cartel Market

  • Togruta are now available in the Appearance Designer and the Cartel Market for 600 Cartel Coins. The Togruta species automatically hides any equipment in a characters head slot.
  • The Yavin IV Galactic Stronghold is now available on Yavin IV and at the Stronghold Directory located on either Fleet. There is a limit of four active Strongholds, so players with all available Strongholds will need to deactivate one prior to decorating Yavin IV.
  • The Galactic Diversity Bundle has been updated to include the Togruta Species unlock.

Classes + Combat

Jedi Consular
Sage

  • Noble Sacrifice has been redesigned and renamed Vindicate: Calls upon the light energy surrounding you, restoring 50 Force. Utilizing Vindicate makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times.
  • All Sages will need to visit their class trainer to attain Vindicate.
  • Benevolence now has a base Force cost of 65 (up from 50) and its healing has been significantly increased.
  • Rejuvenate now has a base Force cost of 45 (up from 30) and its healing has been increased.
  • Now that Noble Sacrifice has been removed, Valiance no longer affects Noble Sacrifice. Valiance now additionally reduces the damage taken by the target of your Rescue by 25% for 6 seconds after you rescue them.

Seer

  • Deliverance now has a base Force cost of 45 (up from 30) and its healing has been significantly increased.
  • Healing Trance now has a base Force cost of 60 (up from 40) and its healing has been increased.
  • Salvation now has a base Force cost of 75 (up from 60) and its healing has been increased.
  • Wandering Mend now has a base Force cost of 65 (up from 50) and its healing has been significantly increased.
  • The Noble Sacrifice effect of Resplendence has been removed and redesigned with Vindicate: Vindicate restores an additional 10 Force and consumes 1 charge of Resplendence. Additionally, using Vindicate with a charge of Resplendence does not make you Weary.
  • The Salvation effect of Resplendence now causes you to consume 10 less Force per charge (up from 5), along with its original additional effects.
  • Immutable Force now additionally reduces the Force cost of Wandering Mend by 5.
  • Conveyance no longer highlights its associated healing abilities when active.
  • Increased the healing granted by Renewal after refreshing Rejuvenate on a target.
  • Amnesty has been redesigned: Spending a charge of Resplendence on Vindicate grants Amnesty, increasing Force regeneration by 2 for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The Amnesty effect will be lost early if Vindicate is activated without a charge of Resplendence.
  • The Force-Mystic’s 4-piece set bonus has been redesigned: Consuming Darkness or Vindicate restore an additional 5 Force.

Shadow
Serenity

  •   Prolific Justice now spreads periodic Force Breach and Sever Force effects with Whirling Blow (instead of Force in Balance).

Sith Inquisitor
Sorcerer

  • Consumption has been redesigned and renamed Consuming Darkness: Consuming Darkness consumes the dark energy around you, restoring 50 Force. Utilizing Consuming Darkness makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This effect can stack up to 4 times.
  • All Sorcerers will need to visit their class trainer to attain Consuming Darkness.
  • Dark Heal now has a base Force cost of 65 (up from 50) and its healing has been significantly increased.
  • Resurgence now has a base Force cost of 45 (up from 30) and its healing has been increased.
  • Now that Consumption has been removed, Dark Resilience no longer affects Consumption. Dark Resilience now additionally reduces the damage taken by the target of your Extrication by 25% for 6 seconds after you extricate them.

Corruption

  • Dark Infusion now has a base Force cost of 45 (up from 30) and its healing has been significantly increased.
  • Innervate now has a base Force cost of 60 (up from 40) and its healing has been increased.
  • Revivification now has a base Force cost of 75 (up from 60) and its healing has been increased.
  • Roaming Mend now has a base Force cost of 65 (up from 50) and its healing has been significantly increased.
  • The Consumption effect of Force Surge has been removed and redesigned with Consuming Darkness: Consuming Darkness restores an additional 10 Force and consumes 1 charge of Force Surge. Additionally, using Consuming Darkness with a charge of Force Surge does not make you Weary.
  • The Revivification effect of Force Surge causes you to consume 10 less Force per charge (up from 5), along with its original additional effects.
  • Dark Mending now additionally reduces the Force cost of Roaming Mend by 5.
  • Force Bending no longer highlights its associated healing abilities when active.
  • Increased the healing granted by Renewal after refreshing Resurgence on a target.
  • Reverse Corruptions has been redesigned: Spending a charge of Force Surge on Consuming Darkness grants Reverse Corruptions, increasing Force regeneration by 2 for up to 10 seconds if you are not Weary or removing a single stack of Weary otherwise. The Reverse Corruptions effect will be lost early if Consuming Darkness is activated without a charge of Force Surge.
  • The Force-Mystic’s 4-piece set bonus has been redesigned: Consuming Darkness or Vindicate restore an additional 5 Force.

Lightning

  • Thundering Blast now has a travel time to match the Turbulence ability of the Telekinetics Sage.

Assassin
Hatred

  • Profuse Horror now spreads periodic Creeping Terror and Discharge effects with Lacerate (instead of Death Field).

Trooper
Commando

  • Medical Probe is now available to all Commandos at level 10. The healing dealt by Medical Probe has been reduced.
  • Advanced Medical Probe is now part of the Combat Medic Discipline and has been removed from all other Commandos.
  • The healing dealt by Med Shot has been reduced.
  • Target Lock now increases the critical chance of Medical Probe by 5%, but no longer increases the critical chance of Advanced Medical Probe.
  • Field Medicine now increases the healing done by Bacta Infusion and Medical Probe by 10%.
  • The Combat Medic’s 4-piece set bonus now properly increases the duration of Supercharged Cell.
  • All Commandos may want to visit their class trainer to make sure they have the highest ranks of all the affected abilities mentioned above.

Combat Medic

  • Advanced Medical Probe is now part of the Combat Medic Discipline, available at level 10. The healing dealt by Advanced Medical Probe has been increased.
  • Medical Probe has been removed from the Combat Medic Discipline and is now available to all Commandos. The healing dealt by Medical Probe has been reduced.
  • Quick Thinking has been redesigned: Quick Thinking now increases the critical healing chance of Medical Probe by 5%.
  • Field Medicine now increases the healing done by Bacta Infusion and Medical Probe by 10%, but no longer increases the healing dealt by Advanced Medical Probe.

Gunnery

  • Charged Barrel now reduces the activation time and increases the healing dealt by the next Medical Probe by 20% (instead of Advanced Medical Probe).

Assault Specialist

  • Rapid Recharge now additionally reduces the heat cost of Medical Probe by 5.
  • Blazing Celerity now additionally makes Medical Probe activate instantly after dealing damage with Mag Bolt.

Bounty Hunter
Mercenary

  • Rapid Scan is now available to all Mercenaries at level 10. The healing dealt by Rapid Scan has been reduced.
  • Healing Scan is now part of the Bodyguard Discipline and has been removed from all other Mercenaries.
  • The healing dealt by Kolto Shot has been reduced.
  • Advanced Targeting now increases the critical chance of Rapid Scan by 5%, but no longer increases the critical chance of Healing Scan.
  • Empowered Scans now increases the healing done by Emergency Scan and Rapid Scan by 10%.
  • The Combat Medic’s 4-piece set bonus now properly increases the duration of Supercharged Gas.
  • All Mercenaries may want to visit their class trainer to make sure they have the highest ranks of all the affected abilities mentioned above.

Bodyguard

  • Healing Scan is now part of the Bodyguard Discipline, available at level 10. The healing dealt by Healing Scan has been increased.
  • Rapid Scan has been removed from the Bodyguard Discipline and is now available to all Mercenaries. The healing dealt by Rapid Scan has been reduced.
  • Med Tech has been redesigned: Med Tech now increases the critical healing chance of Rapid Scan by 5%.
  • Field Medicine now increases the healing done by Bacta Infusion and Medical Probe by 10%, but no longer increases the healing dealt by Healing Scan.

Arsenal

  • Tracer Lock now reduces the activation time and increases the healing dealt by the next Rapid Scan by 20% (instead of Healing Scan).

Innovative Ordnance

  • Rapid Venting now additionally reduces the heat cost of Rapid Scan by 5.
  • Speed to Burn now additionally makes Rapid Scan activate instantly after dealing damage with Mag Shot.

Smuggler
Scoundrel

  • The healing dealt by Diagnostic Scan has been reduced.
  • Increased the immediate healing dealt by Kolto Pack, and reduced the healing dealt by its following duration heal.
  • Slow-release Medpac now costs 10 energy (down from 15 energy). The healing dealt by Slow-release Medpac has been reduced.

Sawbones

  • Smuggled Med Delivery now additionally allows Diagnostic Scan to channel while moving.
  •   Kolto Cloud now costs 20 energy (down from 25 energy). The healing dealt by Kolto Cloud has been slightly reduced.
  • The healing dealt by Underworld Medicine has been significantly increased.
  •   Homegrown Pharmacology now increases the healing dealt by periodic effects by 5% (up from 3%).
  • Puissant Poultices no longer reduces the energy cost of Slow-release Medpac by 5.
  •   Bedside Manner now increases all healing done by 5% (up from 3%) for 6 seconds when an Upper Hand is consumed by a healing ability.
  • The Field Medic’s 6-piece set bonus has been redesigned: Reduces the cooldown of Recuperative Nanotech or Kolto Cloud by 3 seconds.

Imperial Agent
Operative

  • The healing dealt by Diagnostic Scan has been reduced.
  • Increased the immediate healing dealt by Kolto Infusion, and reduced the healing dealt by its following duration heal.
  • Kolto Probe now costs 10 energy (down from 15 energy). The healing dealt by Kolto Probe has been reduced.

Medicine

  • Surprise Surgery now additionally allows Diagnostic Scan to channel while moving.
  •   Recuperative Nanotech now costs 20 energy (down from 25 energy). The healing dealt by Recuperative Nanotech has been slightly reduced.
  •    The healing dealt by Kolto Injection has been significantly increased.
  •   Medical Therapy now increases the healing dealt by periodic effects by 5% (up from 3%).
  •   Durable Meds no longer reduces the energy cost of Kolto Probe by 5.
  •    Tactical Medicine now increases all healing done by 5% (up from 3%) for 6 seconds when a Tactical Advantage is consumed by a healing ability.
  • The Field Medic’s 6-piece set bonus has been redesigned: Reduces the cooldown of Recuperative Nanotech or Kolto Cloud by 3 seconds.

Warzones

  • Highly prized Ranked Rewards can now be purchased with Season specific Tokens only gained through Ranked Warzone play, either by per match participation or as a reward based on rating at season’s end. The items are available for purchase after the season ends. Stay tuned to SWTOR.com for more information as the season gets underway!
  • New Season-specific Commendations have been added. These new Commendations are awarded for participating in Ranked Warzone Arenas, and have a limit of 1,000,000. These commendations can be used to purchase highly prized Ranked Rewards after the season ends.
  • Medals for Warzone Arenas have been adjusted to better reward characters that engage in meaningful participation for their role. In addition, the kill requirements were reduced to better reflect the content.
    • Soldier Medal now requires 4 kills, down from 10.
    • Commando Medal now requires 8 kills, down from 25.
    • Healer Medal now requires 150,000 healing, up from 90,000.
    • Savior Medal now requires 650,000 healing, up from 360,000.
    • Protector Medal now requires 150,000 protection, up from 60,00
  • Warzone Experience and Credits have been increased by 100%.
  • Warzone Weekly and Daily Missions have had their Warzone Commendation rewards increased. 100 up to 150 for the Daily, and 300 to 400 for the Weekly. This affects all Warzone Daily and Weekly Missions.
  • Dark Reaver Gear costs have been dramatically reduced and now cost Warzone Commendations.
  • Exhumed Gear has had its price reduced.
  • Legacy Warzone Commendation Grants have been added to the PvP Items vendor on the Fleets. These grants are purchasable for 100, 500 and 1000 Warzone Commendations and grant the same amount as purchased. They are Bound to Legacy.
  • Ranked Commendations have been removed from the game. All Ranked Commendations have been converted to Warzone Commendations at a 1:1 rate.
  • Rebel Scum

    *Cheers* Nub Nub song to celebrate! https://www.youtube.com/watch?v=BEi9WB18vwE

    • Rebel Scum

      Yub nub*

    • JedixJarf_FTW

      Yub nub you nub nub 😛

    • Mallacath

      Better than anything on the top charts.

  • Dôt

    wheres the pvp gear cost reduction?

  • Kiri

    I’m not liking the reduction for medals in pvp. If anything they should have raised it lol…. 4 kills? I mean cmon

    • rb

      Its for Arenas.

      • Kiri

        *mind blown*

        Right. My bad for not reading properly, that makes a lot more sense lmfao

        • j’oe

          same here.. trololo
          thanks for slapping the info on ours faces, since we couldn’t see it

    • AdjeYo

      I’d like to see you get 25 kills in an arena 🙂

      • Kiri

        I’ve gotten 11 before 🙂

        • Corwin

          11 and 25 are pretty far from each other, don’t you think? ;P

          • Kiri

            I was originally talking about regular war zones, where 25 kills is a decent return for a dps.

            The 11 is for ranked war zones. 11/12 kills is fucking amazing lol

            • Corwin

              Well yeah but that medal had 25 kills in arenas which is impossible hehe
              But you already sorted that out 🙂

  • pt4life

    wtf these assholes taking the servers down at 11pm eastern wtf is wrong with these dumb ass fuckin developers?

    • JedixJarf_FTW

      Maybe they have families and don’t want to be up until 6AM deploying patches…

      • pt4life

        you imply that they actually work on the game and take time to do things.. yeah this is bioware and swtor your talking about they dont..

        • JedixJarf_FTW

          So servers magically deploy patches to themselves, run load tests on themselves for you and check to make sure everything is stable and working all automagically? Sign me up for that job!

          • pt4life

            its right at bioware waiting for u… lol they test things? thats such a good joke

            • JedixJarf_FTW

              You aren’t serious right?

              • pt4life

                as serious as u think they test things before release haha

              • JedixJarf_FTW

                What do you think caused them to postpone the patch yesterday? Most likely, from testing the patch and realizing something crucial was broken… You really need some perspective on how development/deployment works.

              • pt4life

                i know perfectly clear how things work with patches, and i know bioware.. well biofail i should say.. yeah they dont really test stuff.. i can promise u something will be broken tomorrow even though u think they doing this amazing QA before they release stuff… this is swtor shit has been broken since release and they dont care… u really think they still test things well? lol

              • JedixJarf_FTW

                If you think the game is so bad then why do you still play it, let alone get upset when they schedule maintenance in the middle of the night?

              • pt4life

                never said the game is bad i said they are bad developers, atleast the team that works on swtor

              • JedixJarf_FTW

                So the bad swtor developers made a GOOD game? Your mind is so lost you don’t know your right from your left.

            • Life4PT

              Leave him him alone, I think he has autism. Would explain why he gets mad that his video game has to come down for maintenance.

    • rb

      You’re kidding, right? It was scheduled for the same time yesterday before it was postponed.

    • Lastinor

      If u dont respect the develpoers then you don’t deserve to play their games. IF you think that develpoing is such an easy job, then lets prove yourself and make a game, ill surely there to denigrate it.

    • kiwi

      Could be worse. You could be on Australia’s east coast, or New Zealand, where anyone who works 9-5 wont’ be able to get on today at all, as servers will be down when we get home through to sometime after midnight. They can’t please everyone…

  • Dôt

    WHERES THE PVP COST REDUCTION?

    • EyesOfGehenna .

      towards the bottom of the patch notes

  • Knights of the Fallen Empire

    Lack of PVP Cost Reduction is noted and recorded. Let he who is without the PvP Cost Reduction come Wednesday Morning cast the first trollbait.

    • EyesOfGehenna .

      You mean this:

      Dark Reaver Gear costs have been dramatically reduced and now cost Warzone Commendations.

      Exhumed Gear has had its price reduced.

  • Dôt
    • Iron-Clad

      Warzones
      Highly prized Ranked Rewards can now be purchased with Season specific Tokens only gained through Ranked Warzone play, either by per match participation or as a reward based on rating at season’s end. The items are available for purchase after the season ends. Stay tuned to SWTOR.com for more information as the season gets underway!
      New Season-specific Commendations have been added. These new Commendations are awarded for participating in Ranked Warzone Arenas, and have a limit of 1,000,000. These commendations can be used to purchase highly prized Ranked Rewards after the season ends.
      Medals for Warzone Arenas have been adjusted to better reward characters that engage in meaningful participation for their role. In addition, the kill requirements were reduced to better reflect the content.
      Soldier Medal now requires 4 kills, down from 10.
      Commando Medal now requires 8 kills, down from 25.
      Healer Medal now requires 150,000 healing, up from 90,000.
      Savior Medal now requires 650,000 healing, up from 360,000.
      Protector Medal now requires 150,000 protection, up from 60,00
      Warzone Experience and Credits have been increased by 100%.
      Warzone Weekly and Daily Missions have had their Warzone Commendation rewards increased. 100 up to 150 for the Daily, and 300 to 400 for the Weekly. This affects all Warzone Daily and Weekly Missions.
      Dark Reaver Gear costs have been dramatically reduced and now cost Warzone Commendations.
      Exhumed Gear has had its price reduced.
      Legacy Warzone Commendation Grants have been added to the PvP Items vendor on the Fleets. These grants are purchasable for 100, 500 and 1000 Warzone Commendations and grant the same amount as purchased. They are Bound to Legacy.
      Ranked Commendations have been removed from the game. All Ranked Commendations have been converted to Warzone Commendations at a 1:1 rate.

  • Kiri

    All in all, A+ update. For real, especially on the PVP side of things. Now if they could just remove Quesh huttball……

    • JedixJarf_FTW

      Quesh huttball is so great though! As long as you have people in comms together it’s a 2 minute win!

      • EyesOfGehenna .

        I don’t pvp a whole lot but the huttball ones are my favourites really

        • AdjeYo

          I dread huttball, well to each his own I suppose

          • Pherdnut

            It’s a lot of fun when most of the team at least has a clue. It’s mostly all about everybody dogpiling the ball and having a decent number of player ready to snag the next one.

    • Huttball 4 Eva

      Pfff, if only scrubs would stop complaining about the best warzone in the game.

      • Kiri

        Scrubs. Right…

        The problem with Quesh huttball is that there are too many “scrubs” playing pvp.

        If you could have 8-man premades Quesh huttball would be fantastic.

        And those fucking toxic pipes glitching and killing you on the ramp hasn’t been fixed yet.

        • Quesh Wreckz Noobz

          Stop making excuses for being bad.

          • Kiri

            No I’m like one of those guys that actually knows what’s going on and wants to play the game it’s supposed to be played but 90% of the players don’t know what the fuck they’re doing on Quesh and I’m often left out to dry as the ball carrier.
            You know what I’m talking about.

      • Harold

        This comment is so idiotic you MUST be trolling

        • Huttball Fails Die In Sludge

          Just because you suck at Huttball doesn’t mean it’s a bad map. Stop sucking and maybe you will realize how great it is.

    • Shavage

      I agree. Only good thing about queshball is that sorcs can no longer hide behind pullars and walls all the time. Lol jk. I hate quesh ball 100%

  • Sevec

    Hold up
    Companion’s equipment dyes now appear correctly during Conversations
    Are they talking about on ships? I don’t want to get my hopes up, since that’s been an issue forever, but I don’t know of any other companion/dye issues. Is there something I’m missing?

    • Dazzblitz

      Play a trooper and give Elane the Rounded Trooper helmet then go into a cut scene. It would be brown while the rest of her gear was what ever color it was meant to be. Stuff like that, I assume.

    • Ben Gimson

      I hope it’s the long-standing bug. It’s about bloody time :’)

    • Beasthuntt

      I would prefer them to fix the hide head slot in cut scenes for companions. That would be a nice fix.

    • Sevec

      Here’s hoping. I made Doc look like a punk rocker baddass, but on the ship he looks like a bad stripper that got barfed on by Santa Clause. I can live with the head slot not hiding for a while longer. Just let the colors work for once, please Bioware?

  • Liftedplane

    Shadow
    Serenity
    Prolific Justice now spreads periodic Force Breach and Sever Force effects with Whirling Blow (instead of Force in Balance).
    Does this mean that FiB no longer spreads DOTs at all?….. what a great change /sarcasm

    • AdjeYo

      Well, you can now spam your dotspread, and it’s basically an AoE version of trash anyways. At the cost of reduced range, it seems like a fair tradeoff.

      • Liftedplane

        we’ll see…

        I’ll probably just go back to infiltration again…

        • AdjeYo

          Because that spec isn’t bound by range at all xD

          • Liftedplane

            it’s different, you know it’s close quarters ALL the time and literally 1 damn AOE skill… my DPS in trash pulls is garbage but I routinely get 3.9k+ on single target boss fights where I only have to move a little now

            though there’s still a few fights where I enjoy serenity, I think I’m just gonna stick with infl

      • Liftedplane

        after playing with it and being able to spam DoT spread I’m loving this change.

        except I went back to infiltration the next day and I’m not looking back… I’m doing 4.5k+ on most raid bosses now… the lack of AOE is more than made up for.

  • Wow

    Wtf? Since when does kolto cloud cost 25? Kolto cloud costs 20, so it should be reduced to 15, otherwise this is a pointless “change”

    • AdjeYo

      It is reduced by 5 by a talent, its base cost is 25. So yes, it will be 15 in 3.3

  • dinodoc

    So how many Ahsoka clones will we see?

    • AdjeYo

      Ahsokas and Asharas will rule the galaxy!!!

    • ÄhsokÄ’Clone Prophecy

      Count me in

  • Hmm

    Warzone Experience and Credits have been increased by 100%.

    I dont understand this one.

    • dinodoc

      They doubled the reward.

      • Hmm

        Oh okay ty

    • Sevus

      To make playing Warzones while levelling more attractive.

  • Ben Gimson

    Nothing I dislike here. How strange…

  • Yep

    It will be fun to learn sage healing again. No I’m not trolling

    • Baria

      My thoughts exactly…

  • AbnerDoon

    Omg they finally fixed companion dyes… Will unify colors work in the cut scenes too now?

  • SagePullOPaf

    “Valiance now additionally reduces the damage taken by the target of your Rescue by 25% for 6 seconds after you rescue them.”

    blasphemy!!! Rescue is only used from trolling people and pulling them to their death 😀

    on a serious note, who actually uses rescue during a prog raid? must be for those filthy pvpers! (j/k)

    • Voltzorn

      I’ll use it occasionally if high-dps/heals get tunnel visioned and stand in shit

      if they aren’t basically an essential raid-member, I let em die (granted, I don’t really do progression raids)

    • AdjeYo

      Now you can troll and say: “It was to reduce your damage taken. 😛

  • Dantrix

    What happens to those in 4500 RANKED? They will be converted into normal?

    • JedixJarf_FTW

      Yes, notes say 1:1 ratio.

    • The Watchmen

      Yes, why the cap is so high on reg coms for now

  • Guest

    Does this mean that if I already bought the Galactic Diversity Bundle, the Togruta species will automatically unlock?

    • Free races? Not here

      No

      • Guest

        But the notes say that the bundle’s been updated to include them.

        Do you have a source?

        • Secundum

          You have already purchased the bundle and received the items inside-what you want is for them to add a new item into your inventory.

          Just assume that we’re right and you’ll see that you won’t have it tomorrow.

          • Guest

            I didn’t say I wanted anything. I asked for information and a source.

            I don’t assume anything. Thank you for the answers, though.

        • The Watchmen

          The bundle includes Togruta for people that are buying the bundle now. They have never just added an unlock in for everyone just because you bought the item its included in before the new item was added.

        • Shaddoh Killmore

          Your answer is NO, they do NOT have a source. They are speculating. They are probably correct, but they are too proud to admit that they truly do not know.

  • Spruce Cycle

    “Galactic Diversity Bundle”, lol Jesus, this game…

    • Suck Cycle

      lol Jesus, this troll. Get a life.

      • reyoli

        I’m no fan of trolls but man “get a life” is so 15 years ago

        • buhwha

          15? I think thats from at least the 80’s

          • reyoli

            Dont correct me! Talk to the hand

            • JedixJarf_FTW

              That comeback is bomb.com

      • Spruce Cycle

        lol someones maaad!^

  • King Thane

    World Breaker Monolith is gonna be center piece now?

    • AdjeYo

      I guess it’ll stay starship hook. But it also said massive hook, which doesn’t exist in the game.

      • King Thane

        ok ty I was thinking massive was the same thing as starship hook

        • AdjeYo

          A friend of mine thought massive might be a new and bigger hook type, but it seems not.

  • EleniRPG

    “Conveyance no longer highlights its associated healing abilities when active.”

    Is there a reason for this? I mean, I guess it’s just changing it back to how it was before any abilities were highlighted, but did the highlighting have some undesired effect that made them decide to change it?

    • AdjeYo

      It’s because it highlights pretty much all healing abilities, obscuring the other proc. In addition, you know what it does and when it’s active.

      • EleniRPG

        Ah, that makes sense, thanks.

  • MasterCaster

    RIP Assasin in hatred :/

    • AdjeYo

      Spamable dotspread doesn’t seem that bad to me. But we’ll see how hard it impacts the class soon enough I guess.

      • MasterCaster

        DF range > lacerate range
        And u have to stay close to targets. Good at pvp i think.

        • AdjeYo

          Well yes, it has a downside too. But again, you want to get your insta demolish, you need to get in melee range too. I’m not saying it won’t impact the class, but iI doubt it will kill it.

          • MasterCaster

            Anyway i will change my main to merc or powertech.
            Look at what devs did to assasins:
            1.Change death field range from 30m to 10m
            2.Change demolish range from 30m to 10m
            3.Change dotspread so u can’t spread dots on larger area but u can do it more frequently(disaster for ops, good for pvp)

            • AdjeYo

              How is it a disaster for ops? In ops if it’s worth spreading dots, you’re probably best of using lacerated anyways. Not that dotspreading is terribly essential in any current ops, I mean maybe Malaphar and Sparky, but it pretty much ends there.

              • MasterCaster

                Can’t spread dots on :
                underlurker(could 2 ads+boss with df + dots)
                torque(could 3 tamper device(now probably 2))
                coratanii(more difficult to spread dots on 1st phase)

                Don’t know why they changed it but i think its bad for pve.

              • Hi, my name is…

                They said why they changed it, same reason why the reduced the range on the other abilities. It’s a melee class not a ranged class and thus they want you to play it as such. So DoT spreading from a melee ability makes sense if you think about it. At least they did let you keep at least 10m. Could have moved all your stuff to 4m 😛

              • sentientomega

                Then to make Death Field/Force-in-Balance useful, they should double the base damage. Or make it proc something else…

              • Xargaa

                It’s called adding “Deathmark”, besides Sorc/Sin has the largest dotspread in the game, the rest are usually within a 5 meter radius. And NO class can complain about dotspread unless they are an Operative.

              • CaptainObvious

                I’ve heard this argument a lot… and I don’t get it. How is using a few abilities then waiting 15 seconds “playing like a ranged class”? Every melee class can do that. Assassin’s are now the class with the least range in the entire game, with Hatred being the only spec in the game that can’t interrupt a cap at 30m.

                If this is a sign of things to come with other classes then melee is about to get very boring. Weaving between the various optimal ranges will be dead — just sit 4m & spam stuff — no tactics. And let’s not forget that optimal DPS in raids nowadays is *already* 0% melee classes.

                This nerf was likely the result of Bioware misreading feedback. There was an overwhelming consensus on the PTS asking for dotspread to either be removed or put on Lacerate *instead* of the nerf to Deathfield range. Keyword: Instead.

                I swear Bioware just uses an algorithm to read the forums since this isn’t the first time I’ve seen them misinterpret feedback in this exact manner.

              • Raymond Kat

                makes it on par with marauders and operatives I think.

                Smash spreading in a radius of 5 meters around you (so from one end to the other its 10 meters) and operatives blaster volley (also 10 meters)

                since those are all melee classes they should all have the same dot spread ranges.

              • AdjeYo

                Well, you still have the advantage of a spamable dotspread over other classes.
                Get dots on underlurker, lacerate him and add, move, lacerate boss and other add.

              • Yallida

                BW don’t care about PvE. They try force everyone to play PvP more than usual

  • Hurts When I Pee

    Sometimes I wonder, as a primary Trooper Vanguard player, is that class either perfect or the devs don’t care? I never see any changes…

    • AdjeYo

      Watch it, BioWare is coming for your class next!! *dum dum dummmm*;p

    • Kyrri

      Well they did take your Full Auto 😛

      • AdjeYo

        That was a sad day, my pt still has the open slot on her toolbar, as a silent protest.

        • abaddonsmummy

          Me too. Since I no longer have any use for my pistol I think I’ll swap it for a stick or an i-phone or something as equally as useless.

    • bah

      Changes will come. This is the first major change on Corruption Sorc/Sage. Who was also perfect and now, who knows?

    • Raymond Kat

      they actually had a few changes a few patches ago, both to tank (RIP full auto) and dps specs.

  • Kyrri

    Well I’ll be “that guy” since no one else is. Damn you Biofail, how dare you only delay the patch by 1 day. It’s an outrage. Should be 1 month at least. Your delay was sooooooooooo short, that’s unreasonable. (Seems we have to complain about everything else so why not o/)

    • AdjeYo

      Now the bounty week is one day shorter, how dare they!!!

      • Kyrri

        Yes!!!!!!!!!!!!! So many missed contracts. How will I ever go a whole month before I can get more. The end is NIGH!!!!!!!!!!!!!

  • Togruta <3

    I do wonder what the Togruta Social ability will be tho. Chiss who are mainly soldiers have the mission review. Rattataki are warrior type species so they get shadow boxing. Cathar are a cat race so they get a roar, purebloods ofc get a slap. Twi’leks are known to be dancers/slaves a lot so they have the Parlor dance. Etc…Etc… What are Togruta really known for?

    • dinodoc

      Being awesome?

    • Gankstalicious

      Echolocation, lol?

      Maybe some kind of “On the hunt” ability since they are a predatory race…

    • Steve

      http://starwars.wikia.com/wiki/Togruta

      It says they were known for not wearing shoes? LOL Now that will be a stupid social ability lol

      • dathcaedus58

        I can dig a ‘hide shoe slot’ xD

        • Holyfrog

          It’s called covert energy boots.

    • Darth Ji’inx

      Tree-hugging XD

      • King Thane

        females get another style of dancing similar to twi’leks,males get pimp slap 😀

        • Darth Ji’inx

          Purebloods already have pimp slap

        • Darth Ji’inx

          Datamined: “Traditional Storytelling”

          • King Thane

            well so long as I can tell ghost stories it’s ok I guess

    • Darth Ji’inx

      “Traditional Storytelling”

  • Jennifer

    So, that means that for Central Time, the update starts at 10 P.M. ?

    • Rebel Scum

      Correct

  • Adam Haynes

    Do we get a new character slot? That was mentioned in the togrut/yavin SH intro interview but I didn’t see anything about it here.

    • Nick Wenzel

      October 27 then

      • Adam Haynes

        That’s pretty lame though since they specifically said “so you won’t have to delete characters to make way for that new togrua”

        • Chakra Kusanagi

          Looking through the livestream, I don’t hear them mentioning that at all.

  • Rebel Scum

    Correct.

    • Adam Haynes

      Correct as in my question is accurate or as in yes they are adding a slot?

    • Rebel Scum

      facepalm*

  • Rebel Scum

    Oops. Commented in the wrong box. Lol

    • Adam Haynes

      Hahaha ok that makes more sense XD

      • Rebel Scum

        Yeah. Was replying to Jennifer’s question. iPad keeps playing my typing cursor in the new comment box instead of the actual reply one.

        • Rebel Scum

          Placing*

  • iowaboynca

    and here we go…

  • Xargaa

    Why would they nerf… THE MERC HEALS ;-;

    • Eldelgas

      Looks like they want us create a new healer char… And now in Spanish, sorry. Parece que quieren que creemos un nuevo personaje para darle contenido al juego. Yo no me voy a subir un sage desde luego.

    • Yallida

      Hmmm maybe because mercs are OP in general. DPS and healers are far beyond any other class atm so it’s time to BH take their place in the line

    • Holyfrog

      Because they hate us. One day I see us not having any healing abilities, we will have to depend on crappy healers to keep us alive. Seriously, I could keep myself alive most of the time when the healers not that good, but now I don’t know. Guess I won’t really know till I try it out.

    • Yeah Merc heals got a kick in the nuts. I was disappointed in this too, as my Merc was setup for heals and fared really well. Oh well (switches to Arsenal)

  • Bob Bilbert

    As if killing healers wasn’t already hard enough……….

  • Packs

    Yeessss….my operative now has BUUUUUUURST…..muahahah…..BUUUUUURST!

  • Austin Cassner

    aand im gonna be so broke.

  • John Gibb Jr.

    only thing i do not like is only being allowed 4 strongholds rather than all 5 when i’m subscribing every month. other than that all good

    • Chakra Kusanagi

      They did TRY to make 5 strongholds work, but it had too much impact on game performance.
      It’s not like it’s an arbetrary number they just threw out there.

  • GameEntity

    I still disagree with having to pay for new races. They should be standard for everyone, but especially for subscribers. And: “Companion’s equipment dyes now appear correctly during Conversations.” How look did it take them to correct this..? Years? I am glad it’s finally fixed, but…c’mon man. You know? smh

    • Steven Burns

      Agreed, no way we should be paying for new races as subscribers.

    • Chakra Kusanagi

      I disagree. I think purely cosmetic changes is where the cartel market should be firmly rooted.
      We get free gameplay content for being subs.
      Cosmetic stuff can cost.
      Besides, you get free CC each month for being a sub, AND you can buy the togruta off the GTN for in-game credits.
      So it’s not like you’re forced to spend real money on getting it.

      • Steven Burns

        We don’t get anything for free as a subscriber seeing as we are… paying a subscription.

        • Chakra Kusanagi

          Oh grow up. You know exactly what I’m talking about.

          But sure, let me edit my post above to appease your nitpickyness.

      • GameEntity

        Your view point is understood. I still disagree with this particular piece of content. Everything else, yes, but races should always be stock content.

  • Majkls

    Is there any level requirement for the legacy box of warzone comms?

  • Martialzhen

    So if i use the appearance and race change my lvl 60 to a togruta does tht also unlock the race for me as well?

    • Valter

      Yes.

      • Martialzhen

        cool ty

    • DrOph

      to clarify, you have to pay for the unlock AND the race change

      • Martialzhen

        really? both….well tht sucks -.-

        • iwantswtortobegood

          every look change to your character costs, thats perfectly normal. and the option to play togruta is a feature that needs to be unlocked. all fair.

        • DrOph

          Well, of course 🙂

          You are changing the race of your pre-existing character.

    • Chakra Kusanagi

      You only pay once ever for the Togruta unlock.
      After that, you pay for the race change if you use that.
      So if you haven’t bought the Togruta yet, and you want to change your lvl 60 to Togruta, you’ll have to pah 600 CC to unlock the race and then whatever it costs to change race on your toon.
      OR, you can buy the togruta and start a new character without a change race cost.
      Not like it takes long to level a character these days.

  • superdankyoloswag

    Where is the 2018 expertise requirement for queueing ranked at? I looked through them and didn’t see anything about it but they said they were adding it in 3.3.

    • Valter

      Can soloQ whatever I want and you can’t stop me xD

      • John Doe

        ^ the horror !!

  • Moskey

    It says login service is unavailable. Anyone else getting this? I get servers rae down but I can usually download a patch at least. Any idea?

    • Buck Blacket

      Don’t panic, we are all in the same boat.

      • Valenjinn

        You have to wait until nearly an hour before the game comes back to download the patch.

        • Unoshi

          Not really, I usually download an hour after maintenance

    • dathcaedus58

      At least we won’t have the same issue as last time with all the corrupted game clients

    • gog

      Just logged in to the launcher and it’s downloading, will probably do the same for you now.

  • TheMaximus359

    So they just had to go and fuck up FiB/DF. Got to go and find out how my merc healer is doing after those changes as well.

    • Sparkles

      i haz this chill pill 4u, plz take it 😀

  • Scott Robart

    Got up at 5am, excited to play my baby marauder and BAM…can’t log in due to maintenance. This ISN’T a Tuesday! You’re throwing off my schedule here, patch…damn you, damn you to hell. Also damn you for messing with my merc, it was pert near perfect.

    By the way, marauder is a freakin’ blast at early levels with the two +41 power green color crystals from the cartel market. I’m face rolling through rare and champion mobs faster than any other class I’ve played, by a long shot. Smash kills most mobs on its own. It’s a shame marauders aren’t this powerful all the time. There is that insane squishiness though…my assassin, who is basically wearing a paper towel over his back, as armor, has more survivability.

  • The Natoorat

    Just managed to log in, downloading patch now.

    EDIT: @ 180KBps…

  • Rodionova Nataly

    are you kidding me! operatives are already the worst healers, wtf! i dont play them since 3.0 cuz its pointless, boring. and what i see now? healing REDUCED?!!

    • thepayne78

      Yeah I do not get what is with all this reducing of healing. Also it annoys me that for the bounty hunter that after the update only the body guard option will now have healing scan, that comes in so darn handy for my arsenal merc.

      • Josh Hamano

        Yuuuuuuuuuup. Dang.

      • Kìa

        Arsenal gets rapid scan that will heal for a bit less but, you will be able to use it more often then healing scan – unless they added a cd to it.

        • thepayne78

          Oh cool thanks for the tip Kia maybe losing it won’t be that bad.

    • Read it again. The Operative got better at burst healing, while it’s sustained healing was reduced a little. I’m not a main healer, so I might not be able to confirm this, but from what I see in the patchnotes, overall healing done shouldn’t have changed or maybe even slightly increased.

    • Josh Hamano

      Yeaaaaaaaaaah that’s why I stopped playing Operative healer back then, too. Lost a lot of the variety in our skills and were down to just stabs if we wanted to go attack and lower heals overall. Now this. That sucks. I mean…maybe we just have to play the healing aspect differently to compensate but I can’t really see that being the case.

    • Kìa

      Operatives and scoundrels are strong sustained healers with padding from kolto pack and their instant heal. Their only problem is dealing with huge burst damage and the player not avoiding attacks. The buff to kolto injection will help significantly with heals well over 10k.

    • Rodionova Nataly

      merc heals in dps tree were ridiculous anyway, lol and operatives are doing much worse after 3.0 is a fact not just my imagination

  • Tesla

    Boring and no changes at all.

    • Boring for you, you mean. The first thing I do after logging in tonight, will be purchasing the Togruta race. The second might be purchasing the Yavin stronghold. (Depending of my in-game wallet…)

    • James WTF

      nice autism you have there buddy

  • Capitoste

    What’s the record of the longest server downtime for a patch?

  • HA

    Add Wookie. All armor is hidden.

  • Fuzzy

    Dang, i just want the weekly cap raised or removed for pve gear, can only get 1 piece of ultimate a week, that is pretty messed up, not to mention getting a willpower saber at 60 is a huge pain, and massive drain on the credit wallet depending on what you do.

    PvP gear is insanely easy to get from the looks of it, go in get your comms, go back in get your comms, no cap on them.

    Sorry bout the rant, i just want something to do, almost at cap for elites already in a single day(yesterday), and since it takes awhile to upgrade everything it is hard to get into ops for token gear.

    Reputation should also get an increase to it’s cap, already capped rishi yesterday from left over items.

    • AdjeYo

      Vendor gear is pretty meh for PvE anyways, 192 from tokens almost always beats 198 from comms.

    • Raymond Kat

      instead of buying a 192 mainhand hilt either do operations (TOS SM revan drops 192 mainhand, HM 198) or collosal monolith (204 mainhand)

      or get the 190 mainhands that the world boss (not the operations boss) on ziost drops.

      and like the other guy said. 192 Token gear with BIS mods and enhancemnets > 198 vendor garbage.

  • Darth Dick

    They want to destroy the healers. Goodbye to operations and flashpoints

    • Xzelsius

      they buffed the healers… nothing more..

  • Interesting that they nerfed scoundrel/operative healing. I didn’t actually think they were OP. I have a Sawbones, and I didn’t feel OP lol. Oh well, at least they lowered cost.

    • Raymond Kat

      a Burst healing buff for fights like Underlurker / Revan HM. Its only a HPS / EHPS nerf if you dont plan on using kolto injection.

    • AdjeYo

      Operatives got a great buff actually

  • Theory Neutral

    Operative healing has obviously been *improved*. Clearly half of the comments here were posted after people read the first line only. Talk about lazy.

  • KookieAgro

    Operative/scoundrel healing has obviously been *improved*. Clearly
    half of the comments here were posted after people read the first line
    only. Talk about lazy. Diagnostic scan while moving is a great addition
    and goes a further toward evening out the classes. Operative/scoundrel
    was, prior to this update, the worst of the 3 healing classes in PVE
    (for effective heals).

    Sage/Sorcerer heals have been seriously
    nerfed, given that their strongest asset with set bonus was their
    unlimited use of force. Along with their squishiness, this will likely
    now put them at #3, with Mercs/Commandos still at #1 and Operatives at
    #2.

    • AdjeYo

      I disagree, consuming darkness is a lot more forgiving and with the increase in force regen when used with a force surge stack and it giving back more force, it’s not all that bad. It’s annoying that it’s now on the gcd, but I highly doubt it’ll hurt them a lot.

    • Raymond Kat

      PVE wise:
      1: Merc
      2: Sorc
      3: operative

      Even after this update the increased heals across the board for the sorc healers makes them more desireable than an operative. (they also bring a bit more utility since they can shield damage and the 25% flat damage reduction buff on their troll pull makes it less troll and more awesome.)

      • AdjeYo

        I think you’re undervaluing operative healing, they have a very strong AoE healing, a good sustained hps to keep tanks topped off, decent burst on targets with kolto probes up. The weak sides of the operative are mobility and burst healing, but bringing a sorc/merc co-healer can make up for its lack of good burst.

        • Raymond Kat

          actually id say their AOE healing isn’t all that great. They need to channel their big AOE heal and people have to stand in the circle to recieve it. where as a sorc and merc do not (sorc you just gotta be in it for a second, Merc heal is activated instantly on hit. sages can instant cast their cuddle puddle with resplendence stacks and wandering mend in most cases is something you want to instant cast with your rejuvenate also)

          and the operatives job is usually not keeping the tanks up, its spreading HOTs on the entire raid to keep the raid DPS/Healers up, As burst healing is usually meant to save tanks not DPS. All in all I personally do not know of any TOS HM raids where an operative was used to clear all bosses.

          • Xzelsius

            Zorz? Hates You? and many more had used Operative Heals.. maybe not in the first kill (cause FOTM merc) but there are many kills with it….

          • Valenjinn

            I have gone to ToS and Ravagers HM with scoundrel heals and we suceed, when we went with a commando, we failed progressing.

            • Raymond Kat

              sounds more like a personal skill issue. Best comp for that fight is still merc / sorc, especially on Revan / underlurker. Operatives are just not forgiving as they were before 3.0

          • AdjeYo

            Yes you have to stand in Kolto Waves, but revivication is a total joke compared to what KW heals. Yeah you can insta cast it, but it heals for jack shit. And if you know a fight, you know when you can get people in your ticks of KW. And operative burst isn’t all that terrible when you have two stacks of Kolto Probes active, which you should at all times have on the tanks.

            • Raymond Kat

              kolto probes =/= burst

              • AdjeYo

                Sigh, did I ever say that? No. You can burst on someone with kolto probes on, because you get a nice boost everytime you use surgical, and with the kolto injection boost, you can do some reasonable burst healing.

  • Darth Dick

    Why they changed the stats for PVE if the problems are in the PVP?????????????????

    • Raymond Kat

      stats for who? Operatives? Operatives were performing badly in PVE and this buff to kolto injection was a direct PVE buff. Go do underlurker or revan HM playing as an operative (or as an operative co healer) and see how he does compared to a merc or sorc.

      • Johnny

        My op was actually performing close to merc… if not a tad better.

        • Raymond Kat

          Thats probably more of a skill thing than a class thing.

  • AdjeYo

    Maybe now that Death Field no longer spreads dots it can go back to 30m range again? A man can hope…

    • I too wish it was returned to 30m.

    • Svetozar

      Yes, because Assasins are way underpowered and need another 30m ability… You people are such a muppets…

      • AdjeYo

        How many 30m abilities do hatred sins have again? We have 1, and it’s a dot, so you can’t actually interrupt from 30m range. Except if you blow your recklessness and use it on force lightning.

        • Svetozar

          You have issues understanding melee range class. Plus you have Lol-slash that works as 30m interrupt and 4 second mezz. So tell me again, what do you want buffed on your Sin again? Another hard hitting ability? Roll other classes and see how much they stack up against the Sins/Shadows.

          • AdjeYo

            Lolslash is deception only, hatred sins can only interrupt a cap if they blow their recklessness, which is really shit. Even marauders and juggers have more options to interrupt at 30m, it’s really annoying.

  • Sapphire

    Does anybody know the download size of the patch?

    • thepayne78

      Not sure I went home on my lunch break and it downloaded and installed pretty fast in probably about 5-10 minutes. so I do not think it is to terribly big, sorry for not having an exact answer.

    • I downloaded it this afternoon with speeds ranging from 1.5 mb/sec – 3mb/sec and it only took maybe 10 minutes. 15 at most.

  • OMG Sorcerors got a buff and other classes actually got some nerfs (yay)! Also, special shout out to BW for making my Hatred Assassin just a tad bit more ridiculous.

    • Thiago

      Sorcs are now healing for 3mil in a match. Thats a joke.

      • Yeah it was 2.5 million before that. Still a joke but dogpile them and they go down quick unless they got a guard.

  • Thiago

    Merc heals are now the worst pvp class. While sorcs can now reach almost 3mil, Im not seeing any merc reach 2mil.

  • Jan-Hendrik Burghardt

    The Tatooine hook increase sucks had it just the way i wanted it now ill have to spam decorations to get back to 100% and the place loooks as cluttered as hell 🙁

  • Mark

    Yo there something interesting in the patch, when I was on hoth the loot chests contain a satchel of crafting materials of every variety, server harbinger

  • Darth Ji’inx

    Is there a secret patch today as well? I downloaded 3.3 yesterday and played for hours, but when I logged into the launcher today, it started a new download.

    • Hmm no patch for me

      • Darth Ji’inx

        It started with “Installing Main Assets 1.” It’s still doing it, too.

        • Hm sounds like got you a corrupted thingie, guildie had that issue too last night. You using bitraider?

          • Darth Ji’inx

            Yes. However, it installed and worked fine yesterday. I even logged in multiple times yesterday. I don’t know why it would wait until today for BitRaider to mess up.

  • Xyla

    Dulfy, maybe do a cover on the new crafting satchels that were sneaked into the patch without being in the patch notes?

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