5.0 Class Guides SWTOR

SWTOR 5.0 Carnage Marauder PvE Guide by Nestle

SWTOR 5.0 Carnage Marauder PvE Guide written by Nestle.


Intro to 5.0 Carnage Marauder


Hello! As of patch 5.6 carnage is a little different. I am no longer active on the game so I’ll refer you to somebody better, Beastfury.


Utility Description Comments
1307293184_1786203985 Cloak of Carnage Increases the damage dealt by Cloak of Pain by 15% and increases its duration by 4 seconds. Buffs your cloak of pain, good to take if you get a lot of cloak procs.
948146368_3920412284 (1) Overwhelm Ravage immobilizes the target for the duration of the ability. Useless in PvE. I don’t take this in pvp either.
4073301104_258931927 (1) Cloak of Rage While Cloak of Pain is active, it generates 1 Rage whenever you are attacked. This effect cannot occur more than once every 2 seconds. Very good if you get cloak procs throughout the fight.
3409672072_3539350271 (2) Inexorable You generate 4 Rage when stunned, immobilized, put to sleep, or knocked around. Additionally, the CD of Unleash is reduced by 30s. Godly utility if you get stunned, immobilized, put to sleep, or knocked around a decent amount through the fight. (revan, and grobthok for example.)
235425221_2500810783 (1) Brazen Increases damage reduction by 2%, and you build 2 Fury when attacked. This Fury building effect cannot occur more than once every 1.5 seconds. Always take this.
1879443733_376321230 Path Carver Sweeping Slash deals 25% more damage. If you’re going to have to aoe in the fight, take this. Your aoe is absolutely insane with this.


Utility Description Comments
2232138833_3229143378 Interceptor Force Charge, Force Rend, Devastating Blast, and Obliterate snare their target, reducing its movement speed by 50% for 6 seconds. I never use this.
1510323502_2140291600 Relentless Predation no longer requires or consumes Fury, but will go on CD for 30s when activated. I always take this.
1346045608_3577177739 Defensive Roll Reduces damage taken from area effects by 30% and increases internal and elemental damage reduction 5%. I take this every single fight.
2081878258_2669508478 Subjugation Reduces the cooldown of Obfuscate by 15 seconds and Disruption by 2 seconds.
Increases the range of Obfuscate by 6 meters and allows Cloak of Pain to be used while stunned.
I have only taken this on Draxus. Godly for pvp.(It’s even questionable for draxus.)
3394896400_1474685208 Strangulate Reduces the cooldown of Force Choke by 15 seconds. I never use this outside of ranked teams.
3737209121_302483226 Phantom Increases your movement speed by 15% and the movement speed bonus of Force Camouflage by 20%. Additionally, increases the duration of Force Camouflage by 2 seconds. I only use this on thrasher/raptus for the movement speed.


Utility Description Comments
1394094214_2709902595 (1) Unbound When Predation is applied or refreshed, it purges movement-impairing effects. Additionally, the movement speed bonus of Predation is increased by 30%. Very good when you and your group need a little extra mobility. Will cleanse roots and the dot from Horic in Cartel Warlords.
1627548890_273529835 (1) Expunging Camouflage Force Camouflage removes all cleansable effects when activated. I use this on Zorn and Toth(Mental Anguish) and Dread Council(Death marks).
1858432144_2954172842 Cloak of Annihilation Each use of Assault, Battering Assault, and Crippling Slash reduces the active cooldown of Cloak of Pain by 3 seconds. Good utility if you want more cloak of pain procs and have an extra utility point. (Revan core, brontes burn for example)
725003308_4281573698 Maiming Reach Crippling Slash immobilizes that target for 3 seconds. This immobilizing effect cannot be applied to the same target more than once every 10 seconds. Increases the range of Crippling Slash to 10m. Additionally, Crippling Slash consumes 2 less rage Not used in PvE at all for me. Very good pvp utility though.
1181912592_4091553054 (3) Undying Increases the duration of Undying Rage by 2 seconds. Reduces the cooldown of Undying Rage by 30 seconds. I use this on Master blaster(eating the ion cutter), and terror(slams in 2nd phase).
3382689195_278360974 Brooding Reduces the cooldown of Intimidating Roar by 15 seconds. In addition, you build up to 30 Fury over the course of using Channel Hatred. This effect cannot occur more than once every 30 seconds. Pre-stack 30 fury stacks before the fight and respec on your groups ready check.


Utility Description Comments
548855568_1259323027 Thirst for Rage Bloodthirst generates 12 rage when activated, and you heal for 1% of your maximum health when you consume rage. Great utility usually take this every fight if I’m the only marauder in the group.
2402088961_3003623985 Blood Ward Getting attacked while Saber Ward is active heals you for 3% of your maximum health. This effect cannot occur more than once every 1.5 seconds.While Saber Ward is active, you are immune to stun, sleep, lift and incapacitating effects for 6s. I really only take this in solo ranked pvp. If you’ve an extra utility to spare and need some healing this isn’t terrible. CC ignore works for brontes! However you’ll still be knocked.
2006520504_4211047720 Through Victory Mad Dash can be used while immobilized and purges movement-impairing effects when activated. Lowers cooldown on Mad Dash by 10s and buff it’s damage by 50%. Could see this in pvp, however I never take it.
1290359086_1113681339 Interloper Force charge grants interloper, allowing you to activate Force Charge a second time. Interloper lasts up to 7.5 seconds and is removed if Force Charge is reused. If Interloper is not utilized by the end of its duration, Force Charge is placed on a 7.5 second cooldown. Additionally, Force Charge now builds 2 Fury. I have only used this on Revanite Commanders.
1285670728_417160064 Hidden Savagery While Force Camouflage is active, you gain a charge of Hidden Savagery every 0.5 seconds. Each charge of Hidden Savagery increases the damage dealt by your next melee attack by 4%. Stacks up to 12 charges and lasts for up to 6 seconds after exiting Force Camouflage. Pretty bad, useful for being a parse warrior though.
404518662_2152173822 Ruthless Aggressor Vicious Throw refunds 2 Rage when used on a target affected by your Obfuscate and can be used on any target affected by your Obfuscate, regardless of remaining health. Additionally, activating Obfuscate grants Ruthless Aggressor, increasing your Force and Tech resistance by 75% for 6 seconds. Absolute must in pvp. Resist electro nets all day.

Important Passives

image Ataru Form – Old Carnage stance, now in discipline tree. Increases Alacrity by 3% and grants a 20% chance for your attacks to trigger a 2nd strike.(Can double proc giving you 6% alacrity. Check if you’ve received 6% alacrity from skills and buffs here.
image Fury – Activating an attack that uses resources, builds Fury up to 30 stacks. At this point Berserk, Predation and Bloodthirst can be used. Alternatively Frenzy (granted at lvl 48) can instantly build 30 Fury.
image Enraged Slash – A free passive the Marauder learns from a class trainer. It boosts the main focus building ability Battering Assault and adds a damage boost to all melee attacks.
image Disembowel – A passive boost to the new ability Gore, added with Patch 5.0 – sunders the target for 45 seconds and reduces their armor rating by 20%.
image Execute – A buff for one of your main damaging abilities Force Scream. Each Ataru form strike grants Execute buff, which increases Force Scream (Devastating Blast after lvl 58) with a 5% damage increase. This is a noticeable buff on your buff-bar, pay attention for when this icon appears.Moving on to lvl 40 and lvl 44 you will receive 2 more passives that boost Force Scream and Devastating Blast even further by allowing the ability to build 1 rage when used with Execute and increase the critical chance of Force Scream and Devastating Blast by 100%.
image Slaughter – When an Ataru form strike occurs, Slaughter buff appears on your buff-bar, which finishes the Cooldown of Vicious Throw and allows it to be used without using any resources on any target, regardless of their HP. This can happen once every 20 seconds.
image Force Vigor – Changes the way Dual Saber Throw works. After lvl 60 it will grant 2 rage.
image Efficient Strikes – While Berserk is active, Massacre (main spammable Single Target ability) and Sweeping Slash (main spammable AoE ability) to consume 1 less focus.
3589170752_2081259096 Ataru Savvy – Sweeping Slash procs Ataru Form on every target it hits.


Rotation goes as follows: Opener> Vt Floats>Repeatable

Extremely simple and repeatable rotation once you’ve got the clipping down. For clipping I hit as my is hitting the target, and right before I release my . You can check how you’re clipping is doing below(This is in the “log view” in a parse on parsely). Now knowing the rotation is nice but in raid there are many variables that can throw you off.


A few things that you should be aware of:

  • Where your needs to go(4 GCDS before including the clip gcd),
  • Where you need / barring any rage gained through utilities.(One and in early berserk stacks, one after your berserk window. after each ferocity window.
  • What (fury) you should have going into your non-berserked window.(12 with clip, 8 with clip; more is fine just make sure is used at the right time!).
  • What you’re looking to put into each window.

Clips are either or . The 4 Berserked GCDs before Ferocity are important for your and the flow of the rotation; so try to use them consistently. With all that said, every GCD left is a .



  • Opener:  
  • Berserked Ferocity window: CLIP   .
  • Build up 1:     (can sometimes skip this if is right, use at your discretion.)
  • Non-berserked Ferocity window: CLIP-    .
  • Build up 2: (change this to first time around)        ->back to Berserked Window
  • DISCLAIMER: is off of the GCD. This is NOT used as a GCD rather it’s used to prepare you next GCD.

This rotation will be more than enough to go 26/26 in Master mode from a DPS standpoint. For execute just sub the out in the Non-berserked Ferocity window for a . Your will float in the windows in which it’s clipped. The rotation has where it needs to float innately. If you wish to know where and why it should float yourself, it’s based off of the Slaughter proc.

I leave a bit to be desired with the rotation because I feel in a raid setting following pre-set blocks is inefficient. What I’ve given above is moldable to each and every situation. Learning it this way will teach you to take a snapshot of where you are and have the ability to know where you need to go. A bit of practice on the dummy and in fights and you’ll acquire a feel for it.

Now there are many ways to push the dps of carnage to another level:

  • Every time you try to hit as many targets as you can.
  • If you’re able to hit two or more targets does more damage than . Make sure it’s effective DPS though or you’ll hurt your raid group and probably enrage.
  • When you’re swimming in rage you may sub out for . Though make sure you’ve enough rage or you’ll ruin your rage and or and have to fix it.
  • Keeping buff up as much as possible, which means use the GCD before you clip for your window. The rotation should keep it up 95%~ of the time outside of that as long as you’ve solid uptime and APM.
  • When there’s downtime in the fight and there’s nothing to hit you can for stacks to get your ready for when you’ve uptime.(Brontes reaches for example.) If there are useless things to hit a window would be the best way to build quickly.


Now if you ever get off track in the rotation you should always try to get back on track. In cases where this is not necessary or not possible here is a priority list. (Never use Devastating Blast without execute proc!)

  1. (Only to maintain proc)
  2. (never outside of )
  3. (never outside of )
  4. (never outside of .)
  5. (never outside of )

Aoe rotation

For carnage there are two aoe rotations: one in which single target damage is important and one in which it is not. For the one where single target damage is important, just sub every out for a in the normal rotation. For when single target damage is not needed:

> > > > x6 > > > > x3 > Follow priorities

AoE Rotation Priority

  1. (Clipped)
  2. (Only with Slaughter, should be clipped)

How to be a good marauder-

As a melee class keeping uptime is extremely important as your dps will drop significantly everytime you miss a GCD. It’s key to find a balance in fights between uptime and mechanics. Since there aren’t many fights that require top tier DPS, mechanics always come first. Once you’re able to execute the mechanics do you switch your goal to 100% uptime; you don’t deal damage dead. With this rotation and near 100% uptime you’ll be able to meet every dps check in the game(of what’s required of yourself and some). You’re well on your way to clearing the hardest content the game has to offer.

61 replies on “SWTOR 5.0 Carnage Marauder PvE Guide by Nestle”

So your name is Nestle, huh? That mean if we beat you up and shake you down… a bunch of 3 Musketeers bars will fall out of your pockets? *Hungrily dreams of candy bars*

Well, 3 Musketeers is made by MARS not Nestle.
So maybe Butterfinger, or Baby Ruth, or some other sucky ones, but not
3 Musketeers. Sorry. Feels bad man.

It’s better than Annihilation on every single fight if you’ve the double stance bug. However Annihilation is still good for any fight that doesn’t require frequent target switching.

Yeah but i dont have that extra alacrity i have tried to switch discipline several times and its still only 3 % . Its just crap

With the gear stats you have, do you have the double stance bug? If you do should I stack more alacrity than you have to get the same flow of the rotation?

Hello Nestle,(sorry for my english)
ty a lot for your work, i have some question about what mean “BA, DST, VT” for no english player
thank you !

Unrelated to this guide, I’ve been going over your anni parse and was wondering what your “rotation” is. I can’t seem to figure out how to get rupture and annihilate to stop overlapping. I read the 4.0 guide and Rupture is every 8 GCD’s and Annihilate is every 6 but you seemed to have a different rotation just slightly. Any insights? I can’t seem to break 8.6k when I’m in gear that should be hitting 9k

In the positive form, “have” does not have any contracted form. Only
“have got” is used in the contracted form. For example, I have a blue
car or I’ve got a blue car. Never write I’ve a blue car.

I have a few questions:
1. You use keyboard and mouse? What you use for moving: mouse? Both hands on keyboard?
2. How you do the clipping? VT then press ferocity+ravage ?
3. After the bug remove ow much alacrity you use? crit?

1. Keyboard and mouse. I mouse move on my mara.
2. Yes that’s how you clip.
3. I’m 1750 crit 1250 alac.

you press ferocity and ravage at the same time?
can you give me your keybindings?
i watched your stream, you use A and D for strafe and S and W for forward backwards?

I strafe with Q+E, but i have these bound on my mouse. I press Vicious Throw, wait for clip timing, then Ferocity and spam the Ravage key. UI and keybindings are at bottom of guide, I linked them.

is it worth trying playing carnage if i have 250 ms server lag and?
Also, does you VT allways procs for 18-20k? how often?
if VT hits for 10-13k doesit mean it wasn’t clipped right?

Yeah I know a few aussies that can play mara at a top level. VT only hits for 18-20k as a crit in a ferocity window. Pretty sure 10-13k is a regular hit.

Assuming you’re referring to the rotation I have up on parsely. I’d say its harder to do effectively and the dps gain is minimal. It’d be worth it to just learn the rotation in the guide as it’s a lot more forgiving and easier to learn.

I only put time into learning it because I wanted to try it in raid and see if it made a significant difference in dps. I have yet to try it on any relevant bosses.

so looked at the chart of gearing made no sence maybe cause i dont really go into great detail but when it says e.g

accuracy 4 critical 5 or alcrity 1 for enchancement what dose that mean?

5 gear with critical enchancements?

Im sorry but i think this guide its not good enough dulfy but who cares anymore..tho nestle its problably a great mara player…but this guide doesnt help anyone that wants to play a carnage mara…sorry to say this mate, im sure you have more knowldge about the class than you show here in your guide…you said you aim your guide for more experienced players but not even there you accomplish something.You dont show a optimal rotation and you just link a beastfury rotation made 1 week into 5.0 that its not optimal at all..(tho gratz to beastfury)you also dont show a slightly better rotation that could work in raids in some dont had any reference to a a nerf(bug) after 5.1…or any uses of cloak; best burst possible; defensives uses in lots of situations…tho i bet you can do better…dont take my coment in the wrong way, i like everyone that try to support the game…but i bet you could do better than this im sure..

If someone ask in game “hey can you help me with carnage?” for sure no one can say CHECK

Again, i bet you can do better than this if you are not a elitist prick that only did this because “i clear all nims and timed runs and i have a guide n dulfy”


I only have 1 thing i didnt like about what you wrote in your “guide”. “Pretty bad, useful for being a parse warrior” its salty and stuff and could be funny IF you werent doing that in your parses and also using a diferente rotation that i guess you dint had time to share in your guides…is it another copy paste rotation?

1. Parse warrior thing’s a joke, it says that utility is only taken when you want to increase your parse very slightly which is irrelevant in every op in this game.
2. Rotation is completely optimal, flows well, uses all procs, while maintaining good burst, and great consistent damage.
3. The removal of the bug is irrelevant and everything in the guide still stands.
4. Pop cloak when you’re going to get a lot of procs or could use the DR, pretty simple concept I didn’t feel was necessary to mention to experienced players. There’s a reason I linked Hayete’s guide. It’s more fitting for people like you.
5. I just came into the new rotation and have a bit to learn about it before I mention it, as well as the fact that Beast’s is able to meet all the checks in the game.
Get back to me if I missed something 🙂

Well you only miss the point i dont need your guide/or hayete to perfrom okaish with carnage..i have many 1st in my mara in bosses and challenges..just think you could had more stuff i guess.

3.0 vulkks guide-“carbage sucks” 3.0 hayete guide-“carnage its OP” Do you know the big diference between them? was that hayete had a lot of more info..a ndsaid everything you should do everytime everywhere,and show many new stuff to very “experience” marauders. your guide its as good as looking at beastfury spread sheet in the first week of 5.0.

Anyway mate bb have fun in game.

I don’t know what your problem is with this guide, he clearly says it’s not meant for beginners and links Hayete’s guide for that purpose. At the Nim level, what to do as carnage becomes extremely situational. Knowing how to pick up the rotation after downtime/mechanics and being able to move while doing the rotation makes much more of a difference than things like cloak usage and can’t really be taught in a guide. Things like DCD usage depend a lot on your healers or should be used differently on each fight, and going into detail on a fight-by-fight basis doesn’t seem realistic when positioning matters a lot more.

Unrelated but, Radley or Nestle, would you mind sharing your 248 gearing recommendations pls, im sure many would appreciate it

Yo nestle you know anyone who can do a pvp guide for mara carnage cuz i think it was left out like no one plays it no more

Hello Nestle. Can u share with me ur Annihilation stat’s and tips? i wanted to ask u about delay on berserk as anni. should i keep berserk for 3 stack and force rend acitve or use it whenever i can?

Okay, what’s going on here? I follow the rotation flawlessly, and I finish parsing a 1.5M dummy between 171-173 without using Bloodthirst or an adrenal. I do it with using Bloodthirst and an adrenal, and my time comes in around the 180 mark. in full 242 gear, nearly optimized. Just curious why every single time I use Bloodthirst & an adrenal my time comes in slower.

I’m in full min-maxed 248s, now. I’ve gotten 9.2-9.4K during ops fights, being on a single target. Not too bad I guess. I know parsing dummies aren’t everything, but still wonder about my numbers

Could someone explain what ‘Clipping’ is? Is that just queuing up an attack so there is no wasted time?

It means to ‘clip’ an animation. Was originally used in the context of ravage when it had a cast time.

Now, it means clipping the throw animations you have, such that you activate an off-the-gcd ability while a throw animation is active (before it hits the target), making the throw ability benefit from that off-the-gcd ability despite being used after it. This means you can fit more abilities into certain buff windows, such as ferocity.

This guide (and your Website) look really nice, now i want to do a Maurauder Carnage since i came back in Swtor yesterday after one year. I didn’t did a Maurauder sincer the Beta (that was the first class i did, after the release i did a Juggernaut) so thank you i will follow your guide here and on your website and learn to do damage!

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