SWTOR Game Update 5.4 Patch Notes

SWTOR Game Update 5.4 Patch Notes. This patch will be deployed during maintenance from 5 am to 9 am pacific on Aug 22.

Highlights

  • New Flashpoint “Crisis on Umbara” – Prepare to lead the ultimate covert assault: battle your way across a moving train, brave the wilds of a dark new world, and more in a high-stakes new Flashpoint! When a deadly traitor is tracked to the shadow-world of Umbara, you’ll need to lead a strike team to confront the betrayer before the galaxy is thrown back into war. Available in [Solo] Story, Repeatable Story, Veteran, and Master Modes.
  • New Stronghold “Umbara Mobile Base” – Once you’ve uncovered the traitor, expand your command with a new Stronghold, the Umbara Mobile Base! For the first time, personalize your very own moving train and enjoy the sights as the shadow world’s eerie landscape passes by.
  • Ranked Season 9 Begins! With Game Update 5.4, Ranked players will be receiving their rewards for the end of Season 8. That also marks the beginning of Season 9, so get in there and go berserk!
  • Senya Tirall Customization – Senya can now have her appearance customized and take advantage of your favorite armor sets!
  • Item Rating Display – A new addition has been made to the character sheet which displays your average item rating. This will help a player determine their overall power level. Additionally, the new Crisis on Umbara Flashpoint has a minimum item rating requirement to queue for in group finder.

General

  • The amount of damage which is shielded will now be displayed in the combat log as intended.
  • Corrected an issue where the player would be unable to interact with a Stronghold hook while using a filter in the decoration UI.
  • The Manaan Stronghold is now properly set as a rest area.
  • The Conquest Objective “Critical Missions: Galactic Flashpoints” now correctly states that it requires Veteran Flashpoints. The objective has not changed, this change addressed a typo.
  • The Guild interface will no longer jump to the top of the list if a member note or rank is adjusted.
  • Accidentally entering a space as the first character in the decoration UI will no longer stop the search from returning results.
  • Companions can now be summoned while moving.
  • A new option has been added to the Graphics preference menu for higher graphics settings called “Enhanced Shadows” which will improve the realism of contrast and shadows.

Classes +Combat

Jedi Knight

Sentinel

Combat

  • Reduced the critical strike damage bonus granted by Saber Storm from 15% to 10%
  • Reduced the damage bonus to Ataru Form attacks granted by Ataru Mastery from 5% to 3%

Concentration

  • Increased the damage done by Burning Slices by 35%

Sith Warrior

Marauder

Carnage

  • Reduced the critical strike damage bonus granted by Sever from 15% to 10%
  • Reduced the damage bonus to Ataru Form attacks granted by Ataru Mastery from 5% to 3%

Fury

  • Increased the damage done by Bloody Slashes by 35%

Smuggler

Scoundrel

Scrapper

  • Flechette Round’s damage has been reduced by 27.78%
  • Flying Fists’ damage has been reduced by 27.68%

Ruffian

  • Brutal Shots weapon damage has been increased by 13.97% but it no longer triggers Sanguinary Shot damage
  • Brutal Shots no longer deals additional damage per bleed effect. Instead, Brutal Shots weapon damage now triggers additional damage from your periodic bleed effects
  • Sanguinary Shot now costs 10 Energy and deals 14.29% more damage

Imperial Agent

Operative

Concealment

  • Acid Blade’s damage has been reduced by 27.78%
  • Collateral Strike’s damage has been reduced by 27.68%

Lethality

  • Corrosive Assault weapon damage has been increased by 13.97% but it no longer triggers Toxic Blast damage
  • Corrosive Assault no longer deals additional damage per poison effect. Instead, Corrosive Assault weapon damage now triggers additional damage from your periodic poison effects
  • Toxic Blast now costs 10 Energy and deals 14.29% more damage

Trooper

Vanguard

  • The “Strategic Supremacy” utility will now properly root enemies that have been revealed by Stealth Scan.
  • The “Paralytic Augs” utility will now properly adjust the stun duration of Neural Surge and Cryo Grenade.

Flashpoints + Operations + Uprisings

Flashpoints

  • Gear dropped from some Flashpoint bosses will now be appropriate to the level of the character who looted it as intended.

Operations

  • The adds which spawn during the Bestia encounter in Dread Palace no longer award experience points when killed.

Uprisings

Trial and Error

  • The door leading to Alirra Semhess will now open as intended.

Items + Economy

  • The Ambient Machine Stronghold decorations will now play sound effects when they are interacted with.
  • Multiple Stronghold decorations have had their Valor Requirement removed.
  • Corrected an issue where a Free-to-play player is able to equip a color crystal that requires Artifact Authorization, which then made the weapon unusable for that player.
  • The Iokath Superweapon Prototype decoration will now continue to spin once it has been placed in a hook.
  • The Stronghold decorations from the Dread Warlord Pack can now be purchased for Guilds.
  • The Stronghold decoration “ALREADY SOLD!” has been hidden from the Stronghold interface since it is not available in game, it is already sold…
  • Color crystals and weapon tunings which have been account unlocked can now be moved through Legacy Weapons.
  • Multiple typos have been fixed in the Deepwater Essentials Bundle description.
  • Corrected an issue where the visual effect for Laze, Snipe, and Lethal Shot would not activate with certain sniper rifles.

Missions + NPCs

  • The Unassembled Component rewards from various PvP Missions have been adjusted:
    • Unranked Daily Mission: Now rewards 10 Components, down from 12.
    • Unranked Weekly Mission: Now rewards 54 Components, up from 40.
    • Ranked Solo Daily: Now rewards 15 Components, down from 16.
    • Ranked Solo Weekly: Now rewards 100 Components, up from 30.
    • Ranked Group Daily: Now rewards 30 Components, up from 20.
    • Ranked Group Weekly: Now rewards 200 Components, up from 60.

Warzones

Novare Coast

  • Corrected an issue where a Sith Warrior or Jedi Knight who used Force Charge or Force Leap near one of the turrets could get stuck in the terrain.
  • Ahmet Yılmaz

    Companions can now be summoned while moving.

    It is nice that it won’t be a character perk like the mounts

    • pixum

      “Can now be” sounds to me like we have not to pay for this.
      But of course I could be wrong.

  • Ben Gimson

    “Corrected an issue where a Sith Warrior or Jedi Knight who used Force Charge or Force Leap near one of the turrets could get stuck in the terrain.”

    Now how about fixing it so it doesn’t fail altogether?

  • Yevhen Snizhko

    There’s a problem with class missions rewards: weapons given on second and later planets require RotHC. As f2p it’s quite frustrating. I know it’s better to buy a moddable weapon from gtn, and buy mods, but it feels very strange.
    Sorry, Dulfy, for posting this here, but i don’t know better place as f2p to tell about this.

  • Jiří Dobeš

    still nothing about fixing animation for assassins Maul ability which ever since 5.3 uses wrong animation from its repside mirror ability Shadow strike

  • Still no unassembled components for Legacy. I think enough time has passed to realize this Keith joker isn’t that much of an upgrade…..

    • LargeMass

      Man quit crying…read this.

      As of right now, it is not a Legacy currency.
      But, I know exactly what you’re thinking, so let me pre-announce
      something which I suspect will make you smile, while at the same time,
      irritate you because I won’t tell you when until I update the Roadmap.

      We are working to change currencies to be Legacy based. This includes
      unassembled components, credits, the Umbara currency, and more. I’m not
      aware of any major obstacles preventing this from happening, and doing
      so will help with a number of changes we are planning for the future.

      I know that doesn’t solve the concern about having to run the Flashpoint
      multiple times on one character, but once you have the Key to open the
      Stronghold, you can use the currency for other items on the vendor.

      Have a good weekend,

      -Keith–

  • This goofy train better let us get/use 7 strongholds in total and now an increase up to 175% Conquest bonus if all fully decorated. Otherwise they can keep that shit….

    • gua543

      Funny, for a person that constantly finds something to bitch about I thought you wouldn’t even log in the game, let alone bother with conquest.

      • Thanks for noticing me and what I say cupcake. I wish I could say the same, but you’re a nobody. At least now you are also on ignore <3

        • Marrks

          watch out! we have an internet badass here! lame

          • I’m not special friend. I read updates on Dulfy and post what I like and I don’t like, and comment on others posts when I feel like it. You know, like how a forum works. But I don’t pay attention to the other anonymous people on here enough to make posts or claims about what their pattern of behavior is. That’s just silly…

        • Emprah

          Ow the edge! Why don’t you go play another game?

          • Overall I like this game and I enjoy playing it with my guildies. I don’t like the direction it’s going or the constant f’ups by bioware, and I voice my displeasure in the forums as needed. Isn’t that the point?

    • fu miserable tard

      lol the embittered ‘musco sucks’ who has so much venom to heap on the game likes conquest. Confirmed hypocrite AND shitter.

  • Paradigm_Shift

    How about companions can be summoned while in combat after you companion does not return when you leave a pvp match.

  • Havik79

    I hope that means the flags you get for free if you were subbed when NS SH was released will no longer have stupid valour needs, and the troopers too.

  • Companions can now be summoned while moving.

    Probably the best feature in upcoming patch 5.4

  • CrumpetTrumpet

    So Manaan is now a rest area. Does that mean no more having to esc/spacebar every time I visit the damn place? I don’t know how many times I’ve sat through or exited that intro.

    And it would be nice if the ambient machines got cranked up to 100 so I could actually hear them.

  • Brian Hinshaw

    No more Bestiafarming LOL

  • Sean

    “Additionally, the new Crisis on Umbara Flashpoint has a minimum item rating requirement to queue for in group finder.”

    This pretty much shoots dead the previous statement about the Crisis on Umbara flashpoint — “Veteran Mode: Any character between level 15-70 may queue for this Flashpoint through Group Finder. Characters from 15-69 will be bolstered to the appropriate power level.” In that information release, only Master Mode had a gear requirement — 242 average.

  • Dr. Mike Wendell

    Just curious as I haven’t seen it mentioned recently. Have they fixed the Kuat Drive Yards shuttle bug yet?

    • Craft Beer Brewer

      Nope

    • Bastardodcadena

      blood hunter neither

  • Hmmm look at all these nerfs! Is Bioware trying to make me sub again and fuck with ppl?!

    • urgh

      Please don’t bother ’cause you sound like an idiot.

  • Ben Gimson

    Anybody noticed the new FP story disregards your Iokath choice regarding spying/not spying on your people and assumes you did choose to spy on them? Delayed for 2 days yet they fucked up on something glaringly obvious :/

  • DoubleDoom

    Oh great. The alliance recon tokens are not legacy. So, you have to get them all on one character

  • Questioner

    May be a silly question but can anyone tell me how to get the stronghold now that I completed the FP?

    • Bunsen Proffezor

      u can’t get it in this week cap at 50 tokens, u need 60 for the entry accsess item

  • Craft Beer Brewer

    5.5 Uninstall feature under the options menu.

  • Julian Alferink

    Anyone else has no sound with some of the pyrotech’s abilities?

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