GW2 Path of Fire and Crystal Desert Story & Map Livestream Coverage

GW2 Path of Fire and Crystal Desert story livestream coverage.

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General

  • Crystal Desert is a large area and has a lot of history from GW1. We want to avoid making it a tour of Tyria. There are definitely places we want to return to but not everything on the checklist will be checked.
  • We talked to the designers who worked on prophecies and nightfall to find out what things have emotional impact and pay homage to them in Path of Fire.
  • Major landmarks in GW1 will see a reappearence in path of fire and you get to see its state 250 years later.
  • Designers had books on history of salt, northern African cuisine etc to do background research on the real world counterpart of Elonia. They also met with people who run refugee camps in Seattle so they can depict the refugees running with Balthazar with more sensitivity.
  • New recipes added in Path of Fire, all of them with ingredients and recipes inspired by those you can find in North Africa/Mediterranean
  • Our normal troupe of voice actors doesn’t sound right for the region so we went to recast actors of colors so they sound correctly for the region.
  • When we designed new faces/hair for the elonian region, we decided to give them to players as well via the character creation and not hide them in makeover kits.
  • When the gods defeated Abaddon and the aftermath turned Crystal Sea into Crystal Desert, some of the sea creatures evolved to live on land and hence the skimmer.
  • Kasmeer is a proxy for players, especially those who are not of the human race. She represent how players would act seeing one of their gods return but evil.
  • A lot of story instances in Path of Fire went through a number of iterations. The first story instance for example in its current state is the 5th iteration.
  • In the path of fire story, we tried to address some of the story things that players were clamoring about and tried to resolve some things that happened previously in the off screen.

Creatures

  • Hugh Norfolk is now the creature designer for Path of Fire (previously PvP designer)
  • Hydra was designed really late in the game when most of other creatures were already finished. They didn’t think they were able to do it since it was really late and they had to design brand new rig for the hydra.  Hugh went to one of the designers and he said he didn’t want to make a three headed chicken like the hydras in GW1.
  • They used the rig for wurm heads (for triple trouble wurm) for hydra heads that falls off.
  • Keep your head peeled on the hydras and you may see some crazy stuff in the future when Hugh becomes a magician.
  • Awakened, Branded, and Forged are three armies you will encounter in the Path of Fire zones to keep things fresh. There are also interactions when the creatures from different armies meet each other.
  • For Branded, we already have them in Tyria but those in Path of Fire are a bit more upgraded.. We took them up to 11 on the scale and made them more crystals and explosions.
  • Sand Shark is another example of a creature that evolved from the ocean to live on land and they are jawesome according tyo the designers.
  • Choya – quaggans filled with delicious watermelon inside. At first they were kinda cute looking since they were based on the quaggan but then they did a bunch of funny things to make it ugly. Initially it had the quaggan death animation which was kinda sad but they changed it to blowing it up like a watermelon.
  • The One Copper Bard

    “We talked to the designers who worked on prophecies and nightfall to find out what things have emotional impact and pay homage to them in Path of Fire.”

    The feels, man. The feels already.

    • OldTimer

      I hope they get it right. Sometimes things have to change. Like, I played GW1 after GW2 and, after playing Prophecies, kind of wished I hadn’t made Charr characters and came away with a new sympathy for those hordes of Ascalonian ghosts who drove me crazy around the wall. The stories of Althea and Gwen had some emotional impact on me. I’m going to have to wrack my brain overnight to think about what did that in Nightfall.

      • NoxInfernus

        Let me help you, Surprise and betrayal as Kormir ninja looted your Apotheosis. “goddess of truth”.

    • Deher

      “Feels” you say… do you trust people who have NEVER played the original content to design the rehash? If they don’t even know what elements were important, how can they properly design good content from only secondhand experience?

      • The One Copper Bard

        They’ve done a good job on quite a few things within the game so far after X amount of years after the originals. Nothing stays the same as time can put a lot of wear and tear on it. If its recognizable within its state of deterioration its got those feels for me, just like Yak’s Bend 🙂

      • Felipe Nogueira

        Stay on gw1, you dont deserve gw2.

      • Oh ye of little faith. They seem to have done a fine job with the rest of Tyria.

    • Zis

      First time I got to Ebonhawk graveyard, five years ago I think, was… overwhelming… that flute…

      • Raging Nigel

        Ascalon itself was pretty devastating to see, how it changed and what happened to human settlements / cities. The story if this game is just superb.

        • Even having not played GW1, that area still resonates (just having read the lore/history of GW1).

  • Asda

    “asmeer is a proxy for players, especially those who are not of the human race. She represent how players would act seeing one of their gods return but evil.”

    Would she react by saying “This is fucking stupid, who wrote this?”

  • Trillium

    ” They also met with people who run refugee camps in Seattle so they can
    depict the refugees running with Balthazar with more sensitivity.”
    Hm, so PoF will be R-rated with focus on heinous crimes? Or refugees in US are different from those in EU?

    • Jose Mimbrari

      Are you from Europe or from Westeros?

      • Trillium

        Europe.

    • Haven’t experienced that. Most of them are grateful to have a new start, safety, and, you know, not living in a warzone.

      • raahkaa

        Yet the vast majority of refugees in Europe do not come from warzones. I had a very different experience with a lot of them. Sense of entitlement, islamic elitism, antisemitic, racist, homophobic, and some things i would rather not mention. Most of the ones i met are young males, not educated, and quite aggressive.

        • Syria & Iraq? Afghanistan? Sudan? Libya? The bulk of (recent) EU refugees come from these countries. They are all conflict zones. I’d probably be grateful to be able to escape living in a conflict zone, so I’m not in a rush to shit on people seeking safe refuge. BUT, that’s just me. A Guild Wars 2 thread isn’t really the place to have a discussion on ethnocentrism/ethnophobia though (unless we’re talking about the isolationism of the Tengu, I guess?).

          • Alot

            Bird people are responsible for all the woes which have befallen Kryta and should be prosecuted accordingly. Just saying.

    • KJ

      I’m sure they will find the balance between creating realism and impact, without going over the top with sensitive issues. Anet’s got good story, but somehow I’ve found weak in the story telling realm. I think they are trying to do more research to create more impactful storytelling.

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  • Emil33

    Every time I see posts like this my heart hurts a little that I didn’t even know GW1 existed until my friend told me that GW2 was finally being released and he was ecstatic! I bought it immediately and have been hooked ever since. 5 years in … still my favorite game. No hall of monuments for moi or real “emotional impact” when heading into the Crystal Desert.

    In saying that I feel like a kid at Christmas that I get to experience this at all! Everything that GW has done to date to me is amazing and I cant wait for the 22nd … Im such a fan girl over it I took the day off work LOL

    • OldTimer

      I also started with GW2 and found it very fun – with occasional emotional impact – to go back to GW1 earlier this year and play it through. Especially the GW2-related bits in Prophecies and Eye of the North.

      But the only emotion I had about the original Crystal Desert in Prophecies was that it was an annoying and mostly uninteresting region to quest in or vanquish. It was kind of cool to meet the original Glint there after having played GW2, but that’s about it.

    • Zonko

      one day? i will spend one WEEK of my holidays for it xD

      • Emil33

        When my boss told me that I could only have the Friday I went through the five stages of grief pretty quickly …. spending the most time of course on bargaining …. in the end it still falls on a weekend so acceptance was easy LOL

    • Same! I tried to go back and play through GW1, but I think I missed my moment. I still love hearing about the lore, and like learning about the various “historical” landmarks in game.

      • Emil33

        You should check out Wooden Potatoes on Youtube if you haven’t already. He has a whole series of lore videos explaining Guild Wars for those like us that werent around from the “beginning”. Much love for WP <3

  • UltimateWarrior

    Stay on gw1, you dont deserve gw2.

  • EdEr

    When my boss told me that I could only have the Friday I went through the five stages of grief pretty quickly …. spending the most time of course on bargaining …. in the end it still falls on a weekend so acceptance was easy LOL

  • shanzy aalia
  • Donald

    They’ve done a good job on quite a few things within the game so far after X amount of years after the originals. Nothing stays the same as time can put a lot of wear and tear on it. If its recognizable within its state of deterioration its got those feels for me, just like Yak’s Bend 🙂

  • Donald

    Haven’t experienced that. Most of them are grateful to have a new start, safety, and, you know, not living in a warzone.

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