Destiny 2 Bungie details Endgame Improvements

Bungie has posted a post detailing the endgame improvements coming to Destiny 2.

Looking Ahead
Right now at Bungie, we’ve passed the development torch from the people that made Destiny 2 to the people who will sustain it. We began a new conversation at TwitchCon with an introduction to two designers from the Live Team who are working on seasons of change for your Guardian lifestyle. If you missed their panel discussion, here is a glimpse at some of the items you can look forward to earning in Season 2.
The conversation continues about how this game will evolve. Game director Christopher Barrett is also working on making Destiny 2 a game that will challenge and reward you in new ways. You may have heard from him in the past, as he introduced new ways to play in House of Wolves and Rise of Iron. He’s an engaged player – a Guardian like you – and he has some new thoughts about how the world of the game should adapt to the way you play.
CB: Hey, everyone. We’ve been playing the game in the wild for seven weeks, and like the Destiny experiences that have come before, we’re always thinking about where the game is heading next. We’re still planning when a bunch of the improvements listed below are going to make their way into the game, but we wanted to let you know what we’re up to. Here’s a short list of updates we’re working on:
  • New systems and rewards to give our most engaged players additional, optional pursuits.
  • Better incentives for players who complete challenging Prestige activities.
  • Better rewards and replay value for strikes, adventures, and Lost Sectors.
  • Private matches for the competitive community (we are targeting early 2018).
  • Crucible tuning like adjusted Supremacy scoring and better spawning rules.
  • Better incentives for completing Crucible matches (and penalties for quitting competitive games).
  • Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
  • Changes to make the mod economy more interesting and impactful.
  • Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
  • New ways to spend surplus currency and materials (looking at you Legendary Shards).
  • An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
There’s more we’re working on. We’ll talk again soon.
Patch Note Preview
Next week, we will be deploying Patch 1.0.6. Stay tuned to @BungieHelp for dates and times early next week. It contains a fix to an emote issue and should help you find more Guardians backing you up in public spaces. There are also several Crucible changes that affect scoring and spawning. These are not all of the notes – we’ll have the full list for you when the update goes live.
  • Fixed an issue with collision detection on the Bureaucratic Walk emote
  • Fixed an issue causing players to encounter empty public spaces too often in free roam
  • Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it.
  • Reduced score limit to 50 (was 75)
  • Reduced score limit to 90 (was 100)
  • Reduced influence that enemy-controlled zones exert over the spawning system
  • Reduced round time limit to 2 minutes (down from 3)
  • Reduced life count to 6 (down from 8)
  • Increased score-to-win to 70 (up from 50)
  • We now grant one point for defeating an enemy Guardian
  • Adjusted the influence that enemy crests have on the spawning system

Known Knowns
Destiny Player Support has been hard at work tracking down all of the known issues with the PC launch and making sure they have our public list up to date. If you have issues to report, they will be your huckleberry.
This is their report.
Destiny 2 PC Launch: Known Issues
Since the release of Destiny 2 on PC, we have been recording verified issues within the Vital Information and Known Issues thread. The following is a list of confirmed issues that have come up since launch:
  • SSSE3 Required: Destiny 2 will not run on processors without Supplemental Streaming SIMD Extensions 3 (SSSE3). PLEASE NOTE: We’ve seen a number of reports of crashes on CPUs that fall below our stated minimum specs (e.g. AMD Phenom II series). We are investigating the issue and will attempt to fix the crash, but these CPUs are below minimum spec and are not officially supported.
  • AMD Vega crashes: We are aware of player-reported crashes at Mission Six for players using AMD Vega GPUs, and are we working with our partners to investigate this issue.
  • Clan Roster: We are aware of player reports describing the Clan Roster not appearing in Destiny 2 on PC. We are investigating this issue.
  • Error codes: BUFFALOTRUMPET, and CHIVE knowledge base articles have been updated with information relevant to issues players have encountered with Destiny 2 on PC.
  • Beta emblems: We are aware that players who participated in the Destiny 2 PC Beta have not received the appropriate emblem within their Collection. We will provide additional information once it is available.
Reporting PC Issues to the #Help Forum
If you are encountering any issues not listed within the Vital Information thread, we advise posting a report to the PC Support forum on #Help. When reporting an issue, please include the following:
  • BattleTag with numerical suffix
  • Configuration info: CPU, GPU, RAM, GPU driver version, and operating system
  • DxDiag: Steps on how to provide this may be found within this thread under “Reporting Issues”
  • Issue information: Destination, activity, and description of the issue that occurred.
This information is greatly beneficial to issue investigations, whether communicated through a newly posted thread or as a reply to a report that has already been posted by another player. Please note that players may not be provided with actionable steps in response to their report. However, all reported information is escalated to our internal teams for investigation.
  • Talosaurus

    I have high hopes for the Live Team. Hopefully they can adjust some of the weird decision that were made with this game and maybe even bring back stuff that was needlessly removed (like a lot of the exotics) so that there are, not only more options, but just more things to do and collect in general.

    • Indeed, looks like they are taking into a lot of the player concerns and making it better 🙂

      • BobbyOrr

        Has there been anything said about some sort of chat? It is odd as hell to run around and do all these public events and not be able to speak to people in an easy way.

        • Nothing yet, it is really annoying. Apparently the reason was that one of the social leads for the game was harassed by other people in chat channels back in the Halo days and they decided to not include chat because of it (also same reason for guided games).

  • Dr. Mike Wendell

    Dulfy, the image you have placed under the “Known Knowns” header is 404’ing. Not sure if it’s showing to you but I don’t see it.

    Hope this helps

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