Category Archive: crafting

Jun 06

A look at the Augment Kits and Slots in 1.3

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Hey everyone, I am sure you all know by now that there is a new way to add augment slots to gear in 1.3. I am going to walk you through the process currently on PTS right now so you will be well prepared once 1.3 lands on the live servers.

May 28

List of Craftable orange gear for Synthweavers and Armormech (Underworld Trading)

Hey everyone, I see quite a few questions daily on the swtor forums on how to obtain schematics for armormech and synthweaver crafted orange armor. With 1.3 coming out soonish adding boots and glove schematics to complete some of the existing orange sets, I thought this would be a good time to compile an easy …

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Apr 22

Companion Gifts and Crafting bonuses for 1.2

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Hey everyone, with patch 1.2, you can finally gain affection with your annoying ship droid and make him get better at certain crafting skills. I thought this would be a good time to update all the previous companion gift information and add in all the crafting bonuses in one page. All of the data here …

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Apr 04

Endgame crafting mats and space missions in 1.2!

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Hey everyone! Patch 1.2 has finally made a lot of the endgame exotic crafting materials (Alien Data Cube, Biometric Crystal Alloy, Self-Perpetuating Power Cell and Rakata Energy Node) tradeable and also added an entirely new list  of crafting materials (Molecular Stabilizer, Synthetic Energy Matrix, Baradium Flux). What is neat is that you can also obtain …

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