Categories
SWTOR Theorycrafting

SWTOR Mechanic Basics: Understanding Positioning and AoE Attacks by Theho

Correct movement during a boss fight is key to being a successful player, yet many players are having trouble with running out of Area of Effect (AoE) attacks in time. This guide, written by Theho of T3-M4, explains how positioning and AoE attacks work in SWTOR and how they are used in specific boss fights.

Categories
SWTOR Theorycrafting

SWTOR Mechanics Basics: Understanding the Debate on Best Augments

Preface for 3.0: This article has NOT been updated for 3.0. The debate on the best augments has changed dramatically. While the methodology and concepts presented here are still correct many of the other factors are out-of-date. Thus, it may be wrong to draw conclusions from the examples outlined below. I will endeavor to update this sometime in the near future.

Categories
SWTOR Theorycrafting

SWTOR Mechanics Basics: Understanding Expected Damage

Preface for 3.0: This article has been updated for 3.0. Nothing substantive changed in the information presented here due to 3.0.

Categories
SWTOR Theorycrafting

SWTOR Mechanics Basics: Understanding How Tooltips Are Calculated

Preface for 3.0: This article has been updated for 3.0. The concepts outlined here are still accurate although the sample math for Rail Shot has not been updated to its 3.0 levels. The standard damage and healing numbers have changed at level 60 as well to 3,185 and 1,4520, respectively.

Categories
SWTOR Theorycrafting

SWTOR Mechanics Basics: Understanding Critical Chance

Preface for 3.0: This article has been updated for 3.0. None of the concepts were changed, but the mentions of out-dated info, like skill trees, have been removed.