Hey everyone, this is a fairly short overview of the much anticipated tradepost feature in patch 1.1. Most of it is fairly self explanatory but I just wanted to point out this feature in case you are wondering how to use it etc.
Category Archive: TSW
This is not the official 1.1. patch notes but it should serve a rough guideline of the changes coming in 1.1. The official ones will be linked here when it is ready. This is the patch notes from the Testlive forums, which everyone should have access to but not many know about it.
Hey everyone, Nightmare Darkness War is the last dungeon in the Nightmare series (until the July 31 update). This dungeon on Nightmare mode is all about add control as adds not killed quick enough will turn into bombs with a large explosion radius.
Hey everyone, after I published my AR/Blood healing build, there has being some requests for me to make one for Fist/Blood combination as well. I have played this build quite extensively in elite dungeons and nightmare dungeons (cleared both Polaris and Darkness War with this build, for Inferno I switch to AR/Blood sometimes as it …
Hey everyone, Slaughterhouse is the elite dungeon located in Carpathian Fangs but also have an entrance in Agartha. While it is a dungeon located in the last zone of Transylvania, it is actually one of the fastest and easiest elite dungeons to run. If done properly, this dungeon can be finished in 10-15 minutes, and …
Hey everyone, Nightmare Inferno/Hell Raised is the second Nightmare dungeon in the series of three Nightmare dungeons that are available atm. None of the bosses here hit too hard (except the last boss) but most of them have AoE abilities that requires the healer to cope with. In addition, like normal or the elite version, …
Nightmare version is not a cakewalk like the normal or the elite version of Polaris. Each boss have abilities that DPS/tanks need to interrupted (impair). Some boss fights have nasty DoTs that need to be cleansed while others have shields that need to be purged. This guide is used to as a quick reference when …
Hey everyone, now that a lot of people are finishing up their questing in Egypt and heading to Transylvania I want to share some of my experiences with the endgame gearing progression in TSW. Keep in mind that this guide is for QL10 gear and beyond only.
Hey everyone, recently a reader asked me to create a little guide for Agartha and I thought this would be a good idea as I had a lot of difficulty navigating the Agartha until I got familiar with it. In addition, I included the coordinates and map location of the Agartha portal in each quest …
Hey everyone, Hell Eternal is the 3rd and final dungeon in the Hell dungeon series (Hell Raised, Hell Fallen). It is an elite dungeon with entrances located either in The Shadowy Forest in Transylvania or the Agartha. Like all other elite dungeons, it will drop blue QL10 gear. If you have done two other Hell …
Hey everyone, the Shadowy Forest is the 2nd zone in Transylvania. This place is quite nasty and has quite a few missions that are designed for duos/groups rather than soloer (although it is still soloable, just takes time and some strats).
Hey everyone, I started using an Assault Rifle/Blood Magic healing build early on and have got quite a few people asking me to post my build. I delayed this a bit as I wanted to see how this handles at semi end-game. As of the time posting this guide, I have successfully healed through all …