Hey everyone, one of the big movements within the MMO sphere we have seen in recent years is the focus on storytelling. One aspect of this, personal story, hit mainstream with the release of Bioware’s SWTOR back in December. Arenanet’s Guild Wars 2, scheduled to be released sometime later this year, also have a big focus on personal storytelling. The idea of this article is to look at the two games and examines the similarities and differences. Hopefully this should give SWTOR players an idea of the GW2 system and vice versa. Please note that this article is not to argue the superiority of one game over another, or who copied who; it is merely an examination of the two different systems.